Full notes
Full AI Olympius update
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What changed
- UI and audio
- Gameplay
- Store
- Server
- Fixes
- Performance
AI Olympius changes
- OlympiaA number of changes have been made to simplify the run and reduce its duration: the number of enemies has been reduced, the number of respawning turrets has been reduced, and the Morning Star has been modified—its quantity in the location has been halved. Added another chest and leg armor piece from the Icarus set for a better co-op experience; added a Zeus voice line about it. Added portal connections between the peak and all of Olympus after a certain stage of the playthrough for quick navigation. Added Sophia’s comments regarding the path up the peak through the aqueducts and the regenerating turrets near the first key. Changed Sophia’s instructions regarding the construction phase (made them shorter and more to the point); added a quest to build the Spark generator.
Hexa now rotates a little slower.
The new, lighter version of Hexa now replaces the original Hexa in most cases. The original version appears only as a boss.
- Pandora’s TempleThe path puzzle has been changed, and more static elements have been added along the path to the temple. Portals have been added between the rings to prevent getting stuck in the wrong place and to make it easier to explore all the floating platforms.
Satyrs with plasma shields have been modified. They now have an Uber-Alloy shield on their arm and look slightly different. This should reduce the need to switch weapons when encountering a group of satyrs.
New building elements: shower, decorative vases, Olympic Replicant.
The construction cost of the Olympic Forge and wheeled vehicles has been changed.
The replicant works differently now. (A copy no longer creates two instances of equipment in a single slot; instead, it uses the second empty slot to avoid potential inventory issues.)
Fixed a graphical glitch where the character's outfit turned black in the shadows.
Optimized network data transmission; minor fixes to network synchronization.
Improved parts of the English translation (text and audio)
Invisibility from sniper boots now has a slight delay after stopping a sprint to enable/disable invisibility in case of interruptions caused by minor animations.
Fixed a bug where the quest module for destroying screamers was not counted if a screamer was destroyed with a single shot.
Fixed a bug where weather effects would sometimes appear indoors.
Minor graphical improvements and optimizations.
Minor technical fixes.
Source
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