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Steam News15 June 202621d ago

Roadmap, a few words about our plans, and Steam Deck

Hey! We’d like to share a rough development roadmap for the game with you. Here it is!

In this update2

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Full AHAPIKA – Heroic Agency update

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Hey!

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedIt’s hard to predict every little detail in the long run — both our own wishes and capabilities, as well as your feedback, play a big role. That’s why the roadmap doesn’t go too deep into specifics and focuses on the most solid part of the game: the expansion of its story branches.
addedThose who have seen the Forge (or its screenshot) know that it contains several Paths. Each Path is part of the global story, with its own quests that unlock new amulets, characters, and other content.
addedOf course, the game will also receive smaller updates with various tweaks. These will focus mainly on bug fixes and game balance adjustments — plus we’ll gradually be adding more language localizations.
changedFrequent suggestionsA quick word on a couple of the most popular suggestions: expanding the achievement system (including the Arena) and weapon evolution / combining.
changedFrequent suggestionsAs for evolution and combining — we’re not dismissing the idea entirely. But to be honest, it’s a huge amount of work that wasn’t even in our original plans. Beyond having to come up with these weapons from scratch, they also need to be implemented properly: they have to work within the game, look right, sound right, and not break the balance. We hear you, and we’re keeping it in mind — but we’re not going to say “Yes, of course” just yet. That would be an empty promise at this point.

AHAPIKA – Heroic Agency changes

changedIt’s hard to predict every little detail in the long run — both our own wishes and capabilities, as well as your feedback, play a big role. That’s why the roadmap doesn’t go too deep into specifics and focuses on the most solid part of the game: the expansion of its story branches.
addedThose who have seen the Forge (or its screenshot) know that it contains several Paths. Each Path is part of the global story, with its own quests that unlock new amulets, characters, and other content.
addedOf course, the game will also receive smaller updates with various tweaks. These will focus mainly on bug fixes and game balance adjustments — plus we’ll gradually be adding more language localizations.
changedA quick word on a couple of the most popular suggestions: expanding the achievement system (including the Arena) and weapon evolution / combining.
changedAs for evolution and combining — we’re not dismissing the idea entirely. But to be honest, it’s a huge amount of work that wasn’t even in our original plans. Beyond having to come up with these weapons from scratch, they also need to be implemented properly: they have to work within the game, look right, sound right, and not break the balance. We hear you, and we’re keeping it in mind — but we’re not going to say “Yes, of course” just yet. That would be an empty promise at this point.

We’d like to share a rough development roadmap for the game with you. Here it is!

It’s hard to predict every little detail in the long run — both our own wishes and capabilities, as well as your feedback, play a big role. That’s why the roadmap doesn’t go too deep into specifics and focuses on the most solid part of the game: the expansion of its story branches.

Those who have seen the Forge (or its screenshot) know that it contains several Paths. Each Path is part of the global story, with its own quests that unlock new amulets, characters, and other content.

Right now, the Path of Glory is fully complete, and by the end of October we plan to finish the next three: the Path of Libations, the Path of Beauty, and the Path of Wisdom. The next update is coming as soon as July.

Of course, the game will also receive smaller updates with various tweaks. These will focus mainly on bug fixes and game balance adjustments — plus we’ll gradually be adding more language localizations.

Frequent suggestions

A quick word on a couple of the most popular suggestions: expanding the achievement system (including the Arena) and weapon evolution / combining.

We do plan to develop achievements, both for the main game and for the Arena. The first few days already showed that this is something players want.

As for evolution and combining — we’re not dismissing the idea entirely. But to be honest, it’s a huge amount of work that wasn’t even in our original plans. Beyond having to come up with these weapons from scratch, they also need to be implemented properly: they have to work within the game, look right, sound right, and not break the balance. We hear you, and we’re keeping it in mind — but we’re not going to say “Yes, of course” just yet. That would be an empty promise at this point.

Steam Deck support

«This would be great to play on the Deck»

We’ve seen comments like this many times, and we absolutely agree with you.

We can’t give an exact timeframe just yet, but Steam Deck support is a goal for us, and it will definitely happen.

Source

Steam News / 15 June 2026

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