HomeGamesUpdatesPricingMethodology
Steam News11 November 20257mo ago

Hotfix #7 🛠️

This is our biggest hotfix so far, addressing many of the annoying issues you've mentioned! Please continue leaving feedback and reporting any bugs you see!

Full notes

Full Ages of Cataria update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition0 changes0 removals
  • Gameplay
  • UI and audio
fixedThis is our biggest hotfix so far, addressing many of the annoying issues you've mentioned! Please continue leaving feedback and reporting any bugs you see!
addedAfter this update, we'll take some time to add the features you've been requesting while also addressing other bugs.
fixedReworked Kitchen menu, reduced empty space and made it so ingredients update as they are used, meals also show the wellness they provide when eaten based on the ingredients used - Ingredients in the kitchen are now saved - A list of building upgrades are now viewable in their own pop-up on the upgrades menu - Fixed a bug that would cause moved buildings to be delete-able - Fish and raw meat are removed successfully when cooking - Trees drop acorns more consistently - Removed duplicate berry entry in the inventory - Meat given a 5 minute lifespan to prevent piling up - Customization Hex color won't change after entering it anymore - Prevented chance of other event wax seals from staying invisible - Reverted change that only paused certain events while reading another event, now all event timers -will pause again - Fixed the FPS counter showing an incorrect and very high value while the game is paused - Made sure that animals spawned for hunting by the Hunter's lodge weren't already tamed - Deleted some grass in areas that were unseen / inaccessible / floating - Adjusted the navigable area to help prevent animals and villagers from walking themselves into the river -More tweaks to the land bridge to help prevent stuck villagers - Increased the lifespan of Adult villagers by nearly double - Fixed a bug that caused Villagers in relationships to get lopsided passive relationship gain, which heavily reduced chances of getting married before becoming Elders - Fixed a Romance event to have a positive outcome when skipped / ignored - Increased maximum stock of ingredients - New villagers look for an empty house - Housing widgets show the whole family and the proper wood cost - Lots of other bug fixing in the building widgets - Bugfixes for saves - Fixed some Events with missing movies, names, and effects - ...And other tiny fixes everywhere

Ages of Cataria changes

fixedThis is our biggest hotfix so far, addressing many of the annoying issues you've mentioned! Please continue leaving feedback and reporting any bugs you see!
addedAfter this update, we'll take some time to add the features you've been requesting while also addressing other bugs.
fixedReworked Kitchen menu, reduced empty space and made it so ingredients update as they are used, meals also show the wellness they provide when eaten based on the ingredients used - Ingredients in the kitchen are now saved - A list of building upgrades are now viewable in their own pop-up on the upgrades menu - Fixed a bug that would cause moved buildings to be delete-able - Fish and raw meat are removed successfully when cooking - Trees drop acorns more consistently - Removed duplicate berry entry in the inventory - Meat given a 5 minute lifespan to prevent piling up - Customization Hex color won't change after entering it anymore - Prevented chance of other event wax seals from staying invisible - Reverted change that only paused certain events while reading another event, now all event timers -will pause again - Fixed the FPS counter showing an incorrect and very high value while the game is paused - Made sure that animals spawned for hunting by the Hunter's lodge weren't already tamed - Deleted some grass in areas that were unseen / inaccessible / floating - Adjusted the navigable area to help prevent animals and villagers from walking themselves into the river -More tweaks to the land bridge to help prevent stuck villagers - Increased the lifespan of Adult villagers by nearly double - Fixed a bug that caused Villagers in relationships to get lopsided passive relationship gain, which heavily reduced chances of getting married before becoming Elders - Fixed a Romance event to have a positive outcome when skipped / ignored - Increased maximum stock of ingredients - New villagers look for an empty house - Housing widgets show the whole family and the proper wood cost - Lots of other bug fixing in the building widgets - Bugfixes for saves - Fixed some Events with missing movies, names, and effects - ...And other tiny fixes everywhere

This is our biggest hotfix so far, addressing many of the annoying issues you've mentioned! Please continue leaving feedback and reporting any bugs you see!

After this update, we'll take some time to add the features you've been requesting while also addressing other bugs.

  • Reworked Kitchen menu, reduced empty space and made it so ingredients update as they are used, meals also show the wellness they provide when eaten based on the ingredients used - Ingredients in the kitchen are now saved - A list of building upgrades are now viewable in their own pop-up on the upgrades menu - Fixed a bug that would cause moved buildings to be delete-able - Fish and raw meat are removed successfully when cooking - Trees drop acorns more consistently - Removed duplicate berry entry in the inventory - Meat given a 5 minute lifespan to prevent piling up - Customization Hex color won't change after entering it anymore - Prevented chance of other event wax seals from staying invisible - Reverted change that only paused certain events while reading another event, now all event timers -will pause again - Fixed the FPS counter showing an incorrect and very high value while the game is paused - Made sure that animals spawned for hunting by the Hunter's lodge weren't already tamed - Deleted some grass in areas that were unseen / inaccessible / floating - Adjusted the navigable area to help prevent animals and villagers from walking themselves into the river -More tweaks to the land bridge to help prevent stuck villagers - Increased the lifespan of Adult villagers by nearly double - Fixed a bug that caused Villagers in relationships to get lopsided passive relationship gain, which heavily reduced chances of getting married before becoming Elders - Fixed a Romance event to have a positive outcome when skipped / ignored - Increased maximum stock of ingredients - New villagers look for an empty house - Housing widgets show the whole family and the proper wood cost - Lots of other bug fixing in the building widgets - Bugfixes for saves - Fixed some Events with missing movies, names, and effects - ...And other tiny fixes everywhere

Thank you for continuing to play!

Love, Third Pie Team

Source

Steam News / 11 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.