Full notes
Full Age of Pixels update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey hey people,
What changed
- Gameplay
- UI and audio
- Performance
Age of Pixels changes
Here's the last engine update, this one fixes and improves a lot of things, so here's what changed:
Triggers can now change size with the Z, X, T, Y buttons (more info in tooltips).
Most triggers can now also show dialogue when activated.
Increased maximum trigger size to 40.
Greatly improved editor performance (The "Fill" option is still slow, but a faster than before).
Improved unit attack routines.
Improved unit selection.
Improved pathfinding.
Updated most icons.
Slight performance improvements.
Engine stability improvements.
A LOT of bugfixes.
Also, the campaign is halfway done ;) Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
