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Latest Age of Pixels updates
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- Age of Pixels
Patch 1.3.1
Here's what changed: Improved the tutorial map with better sand & grass, more props and more text, also fixed a typo. Fixed a bug that would sometimes trigger the ability of a unit when selecting it. Enjoy!
Announcement3 changesFixGameplay - Age of Pixels
1.3 Update!
Here's what changed: Increased maximum prop number to 200. Added a new active ability, Stun: if the target is a unit or a watchtower, the target can't attack for 10 seconds (8 HP cost), Added a new passive ability, Godl…
Announcement12 changesGameplayBalance - Age of Pixels
Price cut!
I hope this will make the game more accessible for everyone! Enjoy!
Announcement - Age of Pixels
Patch f1.2.1
Probably the last manteinance patch, here's what changed: Game speed is no longer tied to screen refresh rate Slight performance improvements due to some branchless programming magic Enjoy! :)
Announcement3 changesGameplayPerformance - Age of Pixels
1.2 Update!
Not a big update, but here's what changed anyway: Added the Earthquake ability. The main menu can now be viewed in fullscreen. Enjoy!
Announcement2 changesGameplay - Age of Pixels
Patch f1.1.3
Fixed an AI related crash
Announcement1 changeFixPerformance - Age of Pixels
Patch f1.1.2
In response to recent feedback, i tried to replicate some bugs. I wasn't successful, but i tried to fix them anyway based on the feedback, i hope everything is okay now! Also, i added some stuff and optimized while i wa…
Announcement10 changesFixGameplay - Age of Pixels
Patch f1.1.1
Hi there! I hope everything is going okay! Anyway here's what changed: Increased the maximum number of upgrades from 4 to 6. Added a new upgrade: Magic fire, which increases the damage of exploding units by 10. Lowered…
Announcement5 changes1 numericGameplay - Age of Pixels
1.1.0 Update!
I hope everythin is allright! Here's what changed: Added the "Incendiary Arrows" research option, which improves the damage arrow based units do to buildings. Improved updgrade icons. Fixed Multiplayer. Fixed Population…
Announcement7 changesFixGameplay - Age of Pixels
Patch 1.0.2
Hey there! Hope everything is going fine! Here's what changed: Bridges now act as "Sea walls", meaning that boats can't move through them anymore. Crashfixes. Bugfixes. Enjoy! :D
Announcement1 changeGameplay - Age of Pixels
Day 1 + 2 patch
Welcome new players! I hope everyone has been enjoying their time with the game so far! Did you know you can change the music that is playing by pressing 'M' on the keyboard? Did you know that you can save macros by pre…
Announcement5 changesGameplayWorkshop - Age of Pixels
Cycles Update!
The main Campaign is here and the game is officially done! Thanks for sticking around for so long with me in this journey! Here's what changed: Added the main campaign. Added an achievement for completing the tutorial.…
Announcement7 changesGameplayMaps - Age of Pixels
Disinfestation update!
Hey hey people, Here's the last engine update, this one fixes and improves a lot of things, so here's what changed: Triggers can now change size with the Z, X, T, Y buttons (more info in tooltips). Most triggers can now…
Announcement9 changesGameplayPerformance - Age of Pixels
This is the last small update i swear
Triggers will now show a black outline in the editor if they are invisible. Slight performance improvements. Bugfixes.
Announcement1 changePerformance - Age of Pixels
Another small update
Here's what changed: Added a "Fill map" menu to the map editor. Added a new included map: River island. Slightly improved map editor performance. Bugfixes. Also, the first level of the campaign is done, only 5 to go now…
Announcement4 changesGameplayMaps - Age of Pixels
Bugfixes 'n Stuff
Here's what changed: Added the option to randomize sand in the map editor. Units and buildings now have descriptions in the editor. Generation options now have descriptions. Bugfixes. Next up: the official campaign ;) H…
Announcement4 changesGameplayMaps


