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Steam News5 March 20206y ago

Speedster: a manteinance patch

Hey hey people. This patch aims at fixing many bugs in the code and improving both performance and gameplay balance, so here's what changed: Units are now shown on the minimap. Balanced and improved player AI.

Full notes

Full Age of Pixels update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey hey people.

What changed

0 fixes1 addition6 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Balance
changedThis patch aims at fixing many bugs in the code and improving both performance and gameplay balance, so here's what changed:
changedBalanced and improved player AI.
addedAdded sound for activator trigger.
changedIncreased default Tree hp from 100 to 120.
changedIncreased default Rock hp from 150 to 200.
changedIncreased default Berry bush hp from 40 to 60.
default Tree hp100120default Tree hp increased, buffdefault Rock hp150200default Rock hp increased, buffdefault Berry bush hp4060default Berry bush hp increased, buff

Age of Pixels changes

changedThis patch aims at fixing many bugs in the code and improving both performance and gameplay balance, so here's what changed:
changedBalanced and improved player AI.
addedAdded sound for activator trigger.
changedIncreased default Tree hp from 100 to 120.
changedIncreased default Rock hp from 150 to 200.

This patch aims at fixing many bugs in the code and improving both performance and gameplay balance, so here's what changed:

  • Units are now shown on the minimap.

  • Balanced and improved player AI.

  • Added sound for activator trigger.

  • Increased default Tree hp from 100 to 120.

  • Increased default Rock hp from 150 to 200.

  • Increased default Berry bush hp from 40 to 60.

  • performance improvements.

  • Bugfixes.

Have fun! :D

Source

Steam News / 5 March 2020

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