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Steam News27 May 20224y ago

Age of Jura - Release v0.2.3

Age of Jura - Release Notes - v0.2.3 Build ID: 8694495 New research: "Sharp Arrows" (Archers do more damage) - only available after research 'Archery' is completed Show a notification somewhere in the screen if any of y

In this update1

Full notes

Full Age of Jura update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions1 change0 removals
  • Balance
  • Gameplay
addedBuild ID: 8694495New research: "Sharp Arrows" (Archers do more damage) - only available after research 'Archery' is completed
changedBuild ID: 8694495Create selectable groups of units to have more control (quicker selections when attacking) usage: select a group of units, press CTRL+1 to assign to group 1. Select another group of units, press CTRL+2 to assign to group 2. Now you can quickly press the key 1 to select group 1, and press the key 2 to select group 2 (works for all number keys 0-9). Comes in handy when for example you want your warriors to be in the front and your archers following at a distance: create a group for your warriors and a group for your archers and while attacking switch between the groups.
addedBuild ID: 8694495A Dinosaur will first go to sleep at the spot where it will create a new nest, to make it visually clear that a new nest is being created (you can quickly kill that dinosaur if you don't want another nest)
addedBuild ID: 8694495Got rid of the difficult calculation for new nests, now: after a dinosaur of any nest is attacked, a random dinosaur of that nest will wonder off after a certain time to create a new nest (it will first sleep at that spot)
addedBuild ID: 8694495New nests will be created further away from the current nest
addedBuild ID: 8694495Added an option in the menu to change the brightness of the game

Age of Jura changes

addedNew research: "Sharp Arrows" (Archers do more damage) - only available after research 'Archery' is completed
changedCreate selectable groups of units to have more control (quicker selections when attacking) usage: select a group of units, press CTRL+1 to assign to group 1. Select another group of units, press CTRL+2 to assign to group 2. Now you can quickly press the key 1 to select group 1, and press the key 2 to select group 2 (works for all number keys 0-9). Comes in handy when for example you want your warriors to be in the front and your archers following at a distance: create a group for your warriors and a group for your archers and while attacking switch between the groups.
addedA Dinosaur will first go to sleep at the spot where it will create a new nest, to make it visually clear that a new nest is being created (you can quickly kill that dinosaur if you don't want another nest)
addedGot rid of the difficult calculation for new nests, now: after a dinosaur of any nest is attacked, a random dinosaur of that nest will wonder off after a certain time to create a new nest (it will first sleep at that spot)
addedNew nests will be created further away from the current nest

Age of Jura - Release Notes - v0.2.3

Build ID: 8694495

  • New research: "Sharp Arrows" (Archers do more damage) - only available after research 'Archery' is completed

  • Show a notification somewhere in the screen if any of your structures or units are under attack

  • Villagers are now able to repair damaged structures

  • Create selectable groups of units to have more control (quicker selections when attacking) usage: select a group of units, press CTRL+1 to assign to group 1. Select another group of units, press CTRL+2 to assign to group 2. Now you can quickly press the key 1 to select group 1, and press the key 2 to select group 2 (works for all number keys 0-9). Comes in handy when for example you want your warriors to be in the front and your archers following at a distance: create a group for your warriors and a group for your archers and while attacking switch between the groups.

  • A Dinosaur will first go to sleep at the spot where it will create a new nest, to make it visually clear that a new nest is being created (you can quickly kill that dinosaur if you don't want another nest)

  • Got rid of the difficult calculation for new nests, nowafter a dinosaur of any nest is attacked, a random dinosaur of that nest will wonder off after a certain time to create a new nest (it will first sleep at that spot)
  • New nests will be created further away from the current nest

  • Added an option in the menu to change the brightness of the game

  • Disable the minimap in the Arena

  • Bugfix: The edges of the Arena were visible, they are now hidden

  • Bugfix: Remove the 'corner-darkness' (vignette) after a level has started

  • Bugfix: Fix the mouse hover bug when hovering over 'build structure' panel

  • Bugfix: Fix rare animation bug for archers

  • Bugfix: When a structure is placed on the edge of the water, the ground will lift a bit higher up to avoid water flowing 'into' the structure

  • Bugfix: Humans were getting stuckbetween two smelters if they were placed too close to each other

  • BugfixWhen the multiplier 5x or 10x was selected (at a structure) then the amount of costs for a new structure also did show they costs 5x or 10x more
  • BugfixWhen x-ray is disabled, and selection is still active, the selected units are still highlighted in green (instead of blue)
  • Bugfix: Fix bug where sometimes Villagers can be shown as 'idle' but they are not (they are just standing still a split second after dropping off stuff for example)

Source

Steam News / 27 May 2022

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