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Steam News20 February 20224y ago

Age of Jura - Release Notes - v0.1.8

Age of Jura - Release Notes - v0.1.8 Build ID: 8239731 Twitch gameplay video of v0.1.8 : https://www.twitch.

Full notes

Full Age of Jura update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions14 changes0 removals
  • Gameplay
  • Store
  • Balance
changedAge of Jura - Release Notes - v0.1.8Twitch gameplay video of v0.1.8 : https://www.twitch.tv/videos/1304369071
fixedAge of Jura - Release Notes - v0.1.8Bugfix: Rightclick on an item/resource: non-villagers now also move to that point and do not stand still
fixedAge of Jura - Release Notes - v0.1.8Bugfix: Disable colliders on 'carried' items, which caused humans to move on top of each other weirdly
fixedAge of Jura - Release Notes - v0.1.8Bugfix: Removed a long waiting time for villager on item drop (making each villeger much more 'responsive')
addedAge of Jura - Release Notes - v0.1.8Easier selection of small animals: each animal now has a surrounding selection area (before it was almost impossible to 'target' a Compsognathus from a distance)
changedAge of Jura - Release Notes - v0.1.8The nest-expansion timer resets every time an animal is being attacked, thus so long you keep attacking, the nest will not expand
Spearthrower range107Spearthrower range decreased, nerfSpearthrower attackdamage75Spearthrower attackdamage decreased, nerfVillager attackdamage31Villager attackdamage decreased, nerfVillager/Spearthrower health10025Villager/Spearthrower health decreased, nerf

Age of Jura changes

changedTwitch gameplay video of v0.1.8 : https://www.twitch.tv/videos/1304369071
fixedBugfix: Rightclick on an item/resource: non-villagers now also move to that point and do not stand still
fixedBugfix: Disable colliders on 'carried' items, which caused humans to move on top of each other weirdly
fixedBugfix: Removed a long waiting time for villager on item drop (making each villeger much more 'responsive')
addedEasier selection of small animals: each animal now has a surrounding selection area (before it was almost impossible to 'target' a Compsognathus from a distance)

Age of Jura - Release Notes - v0.1.8

Build ID: 8239731

Twitch gameplay video of v0.1.8 : https://www.twitch.tv/videos/1304369071

  • Bugfix: Rightclick on an item/resource: non-villagers now also move to that point and do not stand still

  • Bugfix: Disable colliders on 'carried' items, which caused humans to move on top of each other weirdly

  • BugfixRemoved a long waiting time for villager on item drop (making each villeger much more 'responsive')
  • Villagers drop resources at the entrance of a storage instead of in the middle of the storage

  • Villagers gather on a random point around the resource, not all at the same spot

  • Easier selection of small animals: each animal now has a surrounding selection area (before it was almost impossible to 'target' a Compsognathus from a distance)

  • Nests expand after an animal of that nest is being attacked and the nest has at least 2 animals or max-2 animals left (+ after nest-expansion delay timer)

  • The nest-expansion timer resets every time an animal is being attacked, thus so long you keep attacking, the nest will not expand

  • Add texts on Research Recipes on mouse hover, so you know what the icon stands for

  • Re-order the Research list (smelting before warriors/archery because you need that first)

  • Changed Spearthrower animation and make it a bit faster

  • Flash a red color when rightclicking an animal (attacking) + flash a blue color on rightclicking an item (pickup)

  • Loose items on the ground now also have a blue outline on selection (skin/meat/etc)

  • Fishing spots now contains 1000 fish instead of 100

  • Speed up healing at firepit

  • Reduce food costs for healing (now 5 food = 25% health increase, was 20 food for 20% health increase before)

  • Reduce most costs to have a more active gameplay experience

  • Reduced Spearthrower range to 7 (was 10)

  • Reduced Spearthrower attackdamage to 5 (was 7)

  • Reduced Villager attackdamage to 1 (was 3)

  • Reduced Villager/Spearthrower health to 25 (was 100)

  • Reduced Archer health to 100 (was 150)

  • Increased sword detection range (now sword-attackrange + 3, was sword-attackrange + 2)

Source

Steam News / 20 February 2022

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