Full notes
Full Age of Gladiators II: Rome update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Balance
- Events
Age of Gladiators II: Rome changes
List of updates over the last week.
Game - An additional set of new portraits have been added to the game. Hope you enjoy!
Equipment - Items now start with 2000 condition instead of 1000 (does not apply for retroactive weapons already owned).
Combat - Fixed bug where gladiator sometimes uses Yarrow with attacks of opportunity and counter-attacks.
Game - Gladiators are now unequipped when being added to hospital.
Game - AI now assigns expertise properly to armor or weapons based on class.
Game - Unequip All button added to individual gladiator screens.
Game - Unequip All button added to Armory.
Combat - Adjusted fight purse label to show fight purses not being shared for lost battles.
Combat - Fixed bug where fast-clicking hot keys would cause issues.
Combat - Special equipment returned to armory from dead gladiators.
Game - Fixed bug that incorrectly tallied combat stats when equipped with items and adjusting expertise.
Game - Fixed a bug where morale was being reported wrong on monkey event.
Game - Fired/executed weapons and armor smiths return equipment.
Game - Changed equip message on arena selection screen.
Game - Fixed a bug with player fame not being attributed properly in some instances.
More to come. Thanks again for all your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
