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Steam News9 January 20265mo ago

Demo 2.6 Update

Greetings! Quality of Life updates & bug fixes: Added Damage Type stat to the Stats panel when selecting a tower. Adjusted some additional info pop-ups that are displayed for the keywords of a card or artifact.

In this update1

Full notes

Full Age of Enchantment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
  • Fixes
  • Maps
addedQuality of Life updates & bug fixes:Added Damage Type stat to the Stats panel when selecting a tower.
changedQuality of Life updates & bug fixes:Adjusted some additional info pop-ups that are displayed for the keywords of a card or artifact.
fixedQuality of Life updates & bug fixes:Hell Fiend was not having the Radiance DOT applied correctly - fixed.
fixedQuality of Life updates & bug fixes:Some enemies were getting stuck on Rusty Road map - fixed.
fixedQuality of Life updates & bug fixes:The range indicator on towers was incorrectly being centered on the tower sprite / image rather than the tile it was placed on - this had resulted in towers having extra range towards the top. It is now correctly centered and even.
fixedQuality of Life updates & bug fixes:The Polearm Master Fighter specialization has been a bit too strong for awhile when it comes to AoE - that is his primary role, but he is outpacing out AoE type towers by a wide margin when it comes to total damage output.

Age of Enchantment changes

addedAdded Damage Type stat to the Stats panel when selecting a tower.
changedAdjusted some additional info pop-ups that are displayed for the keywords of a card or artifact.
fixedHell Fiend was not having the Radiance DOT applied correctly - fixed.
fixedSome enemies were getting stuck on Rusty Road map - fixed.
fixedThe range indicator on towers was incorrectly being centered on the tower sprite / image rather than the tile it was placed on - this had resulted in towers having extra range towards the top. It is now correctly centered and even.

Greetings!

Quality of Life updates & bug fixes:

  • Added Damage Type stat to the Stats panel when selecting a tower.

  • Adjusted some additional info pop-ups that are displayed for the keywords of a card or artifact.

  • Hell Fiend was not having the Radiance DOT applied correctly - fixed.

  • Some enemies were getting stuck on Rusty Road map - fixed.

The range indicator on towers was incorrectly being centered on the tower sprite / image rather than the tile it was placed on - this had resulted in towers having extra range towards the top. It is now correctly centered and even.

The Polearm Master Fighter specialization has been a bit too strong for awhile when it comes to AoE - that is his primary role, but he is outpacing out AoE type towers by a wide margin when it comes to total damage output.

  • Hits ALL enemies near his target -> Hits up to 5 enemies near his target.

    • Expect new blessings and/or artifacts coming soon to increase the number of targets hit as well as other modifications to the Fighter!

Source

Steam News / 9 January 2026

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