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Steam News12 May 20261mo ago

v0.3.4 - Move order docs + UX polish

New Move order rule explained in How to Play → Pieces. The hidden priority logic is now documented: pieces that move one step in a fixed direction go first, then everything else.

In this update4

Full notes

Full AfterMove update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
fixedNewMove order rule explained in How to Play → Pieces. The hidden priority logic is now documented: pieces that move one step in a fixed direction go first, then everything else.
changedFixedAuto-solve now cancels and resets the level when you press M, ESC, R, or the Solve button itself. Previously the animation had to run to completion.
changedFixedSettings scrollbar visibility improved (How to Play, Level Select) widened for easier grab.
fixedPolishL-shape piece sprite corrected.

AfterMove changes

fixedMove order rule explained in How to Play → Pieces. The hidden priority logic is now documented: pieces that move one step in a fixed direction go first, then everything else.
changedAuto-solve now cancels and resets the level when you press M, ESC, R, or the Solve button itself. Previously the animation had to run to completion.
changedSettings scrollbar visibility improved (How to Play, Level Select) widened for easier grab.
fixedL-shape piece sprite corrected.

New

  • Move order rule explained in How to Play → Pieces. The hidden priority logic is now documented: pieces that move one step in a fixed direction go first, then everything else.

Fixed

  • Auto-solve now cancels and resets the level when you press M, ESC, R, or the Solve button itself. Previously the animation had to run to completion.

  • Settings scrollbar visibility improved (How to Play, Level Select) widened for easier grab.

Polish

  • L-shape piece sprite corrected.

-Colin

Source

Steam News / 12 May 2026

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