HomeGamesUpdatesPricingMethodology
Steam News31 December 20241y ago

Alpha Branch Update - 24.12.5 & 24.12.6

Happy New Year, everyone! 24.12.5 Patch notes New features]Added fireworks for new years~ 🎆 Added support for local custom levels (WIP). This feature is still in development, so feedback is appreciated.

In this update7

Full notes

Full Afterbeat (Project Arrhythmia) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions4 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Compatibility
addedNew features]Added fireworks for new years~ 🎆
addedNew featuresAdded support for local custom levels (WIP). This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].
changedImprovementsImproved performance and consistency of level sorting in arcade.
changedImprovementsImproved arcade glitching effects.
fixedChanges and bug fixesFix issue with pause & save UI becoming unresponsive / unusable.
changedImprovementsImproved preloaded asset RAM usage.

Afterbeat (Project Arrhythmia) changes

added]Added fireworks for new years~ 🎆
addedAdded support for local custom levels (WIP). This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].
changedImproved performance and consistency of level sorting in arcade.
changedImproved arcade glitching effects.
fixedFix issue with pause & save UI becoming unresponsive / unusable.

Happy New Year, everyone!

24.12.5

Patch notes

New features

  • ]Added fireworks for new years~ 🎆

  • Added support for local custom levels (WIP).

    • This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].

Improvements

  • Improved performance and consistency of level sorting in arcade.

  • Improved arcade glitching effects.

Changes and bug fixes

  • Fix issue with pause & save UI becoming unresponsive / unusable.

24.12.6

Patch notes

Improvements

  • Improved preloaded asset RAM usage.

  • Improved GC in some key high use areas.

  • Added NAudio for editor file loading to ensure greater compatibility with more audio formats.

  • Prefab timeline objects now take collapsed contained objects into account when calculating their size.

Join the community!

To get the latest game news and hang out with fellow researchers! Join the official Discord!

Source

Steam News / 31 December 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.