In this update7
Full notes
Full Afterbeat (Project Arrhythmia) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Compatibility
Afterbeat (Project Arrhythmia) changes
Happy New Year, everyone!
24.12.5
Patch notes
New features
]Added fireworks for new years~ 🎆
Added support for local custom levels (WIP).
This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in [app path]/beatmaps/arcade/[level].
Improvements
Improved performance and consistency of level sorting in arcade.
Improved arcade glitching effects.
Changes and bug fixes
Fix issue with pause & save UI becoming unresponsive / unusable.
24.12.6
Patch notes
Improvements
Improved preloaded asset RAM usage.
Improved GC in some key high use areas.
Added NAudio for editor file loading to ensure greater compatibility with more audio formats.
Prefab timeline objects now take collapsed contained objects into account when calculating their size.
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Source
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