In this update3
Full notes
Full 长夜之后 After Long Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
长夜之后 After Long Night changes
Performance Optimization:
Optimized issues where excessive zombie numbers caused lag.
Adjusted zombie spawn logic in certain cases so they will no longer appear at incorrect times.
Content Optimization:
Added a new feature for snipers to prioritize targeting ranged units.
Adjusted stacking limits for certain resources: Trash Bags: 50 → 99 Planks: 50 → 99 Seeds: 50 → 99 Firewood: 50 → 99 Water: 50 → 99 Bullets: 50 → 99 Copper Plates: 50 → 99 Iron Plates: 50 → 99 Assault Rifles: 5 → 10 Wheat: 50 → 99 Fruits: 50 → 99 Bricks: 50 → 99 Crossbow Arrows: 30 → 99
Bug Fixes:
Fixed a bug where infantry standing on scaffolding could be pushed off by vehicles.
Fixed an issue where truck-mounted Gatling guns could not properly replenish ammunition.
Source
Changelog.gg summarizes and formats this update. How we read updates.
