What changed
3 fixes3 additions0 changes1 removal
- UI and audio
- Maps
- Balance
- Performance
fixedπ οΈ Hotfixes & Balance The start button being hidden is now fixed!
addedβοΈ New Content Eternal Spire Mode β A brand new endless scaling challenge, unlocked immediately after clearing Adventure Stage 100.
added17 New Armor Sets β Wanderer, Undead, Soldier, Valkyrie, Knight, Cobalt, Slayer, Imperial, Highborn, Juggernaut, Cultist, Blackguard, Jade, Ruby, Emerald, Mystic, and Commander [edited notes, the armor are ready, but not live yet, they will be available very very soon.
removedβοΈ Balance & Roguelite Changes Mounted Trait β The 30% Attack Speed and 30% Ability Haste buffs are now restricted to the first 10 seconds of combat. Legion Mage β Passive skill has been reworked. Roguelite Rewards β Rebalanced to favor full runs. Flex Keys now exclusively drop upon run completion, grant better loot, and no longer roll Common rarity. Endgame Spike β Roguelite Stages 91β100 enemies now come equipped with their own armor sets!
addedβ¨ Quality of Life & UI Merge System β Merging into an already owned unit now correctly grants shards. Wiki Trackers β Dynamic collection progress counters added for units, skills, and armor pieces. Roguelite Polish β Starter units no longer vanish from your pool when swapped out, and armor rewards now feature visual display cards. Adventure Flow β Replaced "Continue" with "Try Again" on defeat. After Stage 5, you'll return to the lobby to properly use your reward keys. Party Management β Cleaned up tooltips, unified reward modals, and removed "None" labels for empty slots. Convenience β Quick Start buttons in top menus, persistent game speed across all modes, a new "NEW" badge logic, and a dedicated Exit Game button.
fixedπ Audio Fixed extremely loud audio glitches caused by Corrosion and Double Arrow. Fixed recurring static noise on Verdant Plains. Added and refined new UI reward sounds.
AFK Tactics changes
fixedπ οΈ Hotfixes & Balance The start button being hidden is now fixed!
addedβοΈ New Content Eternal Spire Mode β A brand new endless scaling challenge, unlocked immediately after clearing Adventure Stage 100.
added17 New Armor Sets β Wanderer, Undead, Soldier, Valkyrie, Knight, Cobalt, Slayer, Imperial, Highborn, Juggernaut, Cultist, Blackguard, Jade, Ruby, Emerald, Mystic, and Commander [edited notes, the armor are ready, but not live yet, they will be available very very soon.
removedβοΈ Balance & Roguelite Changes Mounted Trait β The 30% Attack Speed and 30% Ability Haste buffs are now restricted to the first 10 seconds of combat. Legion Mage β Passive skill has been reworked. Roguelite Rewards β Rebalanced to favor full runs. Flex Keys now exclusively drop upon run completion, grant better loot, and no longer roll Common rarity. Endgame Spike β Roguelite Stages 91β100 enemies now come equipped with their own armor sets!
addedβ¨ Quality of Life & UI Merge System β Merging into an already owned unit now correctly grants shards. Wiki Trackers β Dynamic collection progress counters added for units, skills, and armor pieces. Roguelite Polish β Starter units no longer vanish from your pool when swapped out, and armor rewards now feature visual display cards. Adventure Flow β Replaced "Continue" with "Try Again" on defeat. After Stage 5, you'll return to the lobby to properly use your reward keys. Party Management β Cleaned up tooltips, unified reward modals, and removed "None" labels for empty slots. Convenience β Quick Start buttons in top menus, persistent game speed across all modes, a new "NEW" badge logic, and a dedicated Exit Game button.
π οΈ Hotfixes & Balance The start button being hidden is now fixed!
βοΈ New Content Eternal Spire Mode β A brand new endless scaling challenge, unlocked immediately after clearing Adventure Stage 100.
17 New Armor Sets β Wanderer, Undead, Soldier, Valkyrie, Knight, Cobalt, Slayer, Imperial, Highborn, Juggernaut, Cultist, Blackguard, Jade, Ruby, Emerald, Mystic, and Commander [edited notes, the armor are ready, but not live yet, they will be available very very soon.
βοΈ Balance & Roguelite Changes Mounted Trait β The 30% Attack Speed and 30% Ability Haste buffs are now restricted to the first 10 seconds of combat. Legion Mage β Passive skill has been reworked. Roguelite Rewards β Rebalanced to favor full runs. Flex Keys now exclusively drop upon run completion, grant better loot, and no longer roll Common rarity. Endgame Spike β Roguelite Stages 91β100 enemies now come equipped with their own armor sets!
β¨ Quality of Life & UI Merge System β Merging into an already owned unit now correctly grants shards. Wiki Trackers β Dynamic collection progress counters added for units, skills, and armor pieces. Roguelite Polish β Starter units no longer vanish from your pool when swapped out, and armor rewards now feature visual display cards. Adventure Flow β Replaced "Continue" with "Try Again" on defeat. After Stage 5, you'll return to the lobby to properly use your reward keys. Party Management β Cleaned up tooltips, unified reward modals, and removed "None" labels for empty slots. Convenience β Quick Start buttons in top menus, persistent game speed across all modes, a new "NEW" badge logic, and a dedicated Exit Game button.
π Audio Fixed extremely loud audio glitches caused by Corrosion and Double Arrow. Fixed recurring static noise on Verdant Plains. Added and refined new UI reward sounds.
π Bug Fixes Overtime β Healing correctly disables when Overtime triggers. Tanks can no longer full-heal at the 11-minute mark. Satyr Druid β Clarified the 4s root transitioning into a 4s stun. Roguelite Infinite Loop β Fixed a freeze when all armors of a specific rarity were already unlocked. Engine Stability β Fixed various crashes related to combat simulation, undefined combat variables, and item stat calculations.