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Steam News16 March 20263mo ago

Version 1.016 (16/03/26)

Version 1.016 - 16/03/26 - 17:40 GMT This is the first of the new-cadence patches! Expect the next one on Wednesday, and then probably another on Friday!

In this update5

Full notes

Full AETHUS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions1 change0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedVersion 1.016 - 16/03/26 - 17:40 GMTThis is the first of the new-cadence patches! Expect the next one on Wednesday, and then probably another on Friday!
addedNew FeaturesAdded a DX12 launch option to Steam when the game is launched, which should provide much higher framerates and better stability for DX12 capable hardware. - Added a new Settings option - 'Drop Items on Death' to allow for disabling dropping items on death. Can be set at any point, and is called out specially at game start.
fixedImprovementsDisabled dropping items on death within Seam X-5 while I investigate issues with finding safe spawn locations for dropped items. - Added a line to the top of the Settings menu clarifying that most settings are saved per-slot rather than globally. - Updated Credits visuals/structure. - Improved the reliability of scanning objectives/tasks. - Improved the lighting of destructible outcrops, particularly where they meet the terrain. - The Developer Message will no longer appear again after it's been closed.
addedBalancingAdded Camberflex to the Depthane Automated Mining Drill's possible products.
fixedTasksFixed ROAD TO RICHES using an incorrect upgrade name.
changedFixesAdded a failsafe for players who don't have a required keycard for proceeding through Kryptos. - Fixed 'Must remove linked items before removing' message when attempting to deconstruct an item or habitat which previously had other constructions placed on top of it then moved. - Fixed constructions built outside not correctly linking together (e.g. stacked containers). - Fixed the potential for the Negative Vitality Effects setting option to reset if player had other difficulty modifers set. - Fixed a rare edge case where the player could lose critical items if using the Unstuck feature while dying or falling out of bounds. - Fixed a missing fall-death trigger between Rho and Sigma.

AETHUS changes

addedThis is the first of the new-cadence patches! Expect the next one on Wednesday, and then probably another on Friday!
addedAdded a DX12 launch option to Steam when the game is launched, which should provide much higher framerates and better stability for DX12 capable hardware. - Added a new Settings option - 'Drop Items on Death' to allow for disabling dropping items on death. Can be set at any point, and is called out specially at game start.
fixedDisabled dropping items on death within Seam X-5 while I investigate issues with finding safe spawn locations for dropped items. - Added a line to the top of the Settings menu clarifying that most settings are saved per-slot rather than globally. - Updated Credits visuals/structure. - Improved the reliability of scanning objectives/tasks. - Improved the lighting of destructible outcrops, particularly where they meet the terrain. - The Developer Message will no longer appear again after it's been closed.
addedAdded Camberflex to the Depthane Automated Mining Drill's possible products.
fixedFixed ROAD TO RICHES using an incorrect upgrade name.

Version 1.016 - 16/03/26 - 17:40 GMT

This is the first of the new-cadence patches! Expect the next one on Wednesday, and then probably another on Friday!

New Features

  • Added a DX12 launch option to Steam when the game is launched, which should provide much higher framerates and better stability for DX12 capable hardware. - Added a new Settings option - 'Drop Items on Death' to allow for disabling dropping items on death. Can be set at any point, and is called out specially at game start.

Improvements

  • Disabled dropping items on death within Seam X-5 while I investigate issues with finding safe spawn locations for dropped items. - Added a line to the top of the Settings menu clarifying that most settings are saved per-slot rather than globally. - Updated Credits visuals/structure. - Improved the reliability of scanning objectives/tasks. - Improved the lighting of destructible outcrops, particularly where they meet the terrain. - The Developer Message will no longer appear again after it's been closed.

Balancing

  • Added Camberflex to the Depthane Automated Mining Drill's possible products.

Tasks

  • Fixed ROAD TO RICHES using an incorrect upgrade name.

Fixes

  • Added a failsafe for players who don't have a required keycard for proceeding through Kryptos. - Fixed 'Must remove linked items before removing' message when attempting to deconstruct an item or habitat which previously had other constructions placed on top of it then moved. - Fixed constructions built outside not correctly linking together (e.g. stacked containers). - Fixed the potential for the Negative Vitality Effects setting option to reset if player had other difficulty modifers set. - Fixed a rare edge case where the player could lose critical items if using the Unstuck feature while dying or falling out of bounds. - Fixed a missing fall-death trigger between Rho and Sigma.

Source

Steam News / 16 March 2026

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