Full notes
Full Aethermancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Aethermancers! We just released another small update (0.4.2.0) with some of the more important Bugfixes:
Bug Fixes
Enemy shifted Star Spawn no longer uses Star Beam (but Light Beam instead)
Random Monster button can now also select shifted Monsters (if available)
Fixed possible Softlock when player minions died
Judgement (Serket signature trait) now triggers only once for Mass attacks
Purge Boon now purges 3 Aether as intended (instead of 9)
Overwhelming Heat no longer applies a “0 Burn” stack to enemies when you have no power buffs
Fixed Damage/Shielding/Healing preview being misleading when debuff cleansing skills were involved (often happening with Medusa)
Meanwhile we're working on the second big QoL update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
