In this update2
Full notes
Full Aethermancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Events
- Store
Aethermancer changes
Aethermancers!
We just released another hotfix update that fixes some more bugs:
Bug Fixes
Fixed breach the void working properly with Djinn’s Three Wishes (when infusing him that signature trait)
Fixed signature traits appearing twice for some monsters after infusion
Fixed Input Bindings not working in certain cases
Fixed some monsters sometimes still appearing the Rebirth Shrine, despite having infused their signature trait to another Monster already
Fixed Crystal Mark retaliate dealing wrong elements of damage
‘Speed up long action’ setting now properly works if you disable it
Fixed typos in localization
Fixed not being able to scroll through Monster Selection in Infusion Menu
Fixed not being able to scroll through monsters in Infusion Attribute Selection
Fixed Currency Exchange event being useable multiple times after reloading save file
Décor shop now displays “Switch” for already bought, replaceable decorations instead of “0 Lurker Teeth”
Fixed decorations not showing up in Pilgrim’s Rest
Fixed infusion UI breaking when having 1-2 Monsters in the party, if you used it with 3 monsters in a previous run
Fixed corruption reducing accessibility setting (was actually increasing it)
When loading a demo save file, the unlocked difficulty is reset now, so you need to properly beat chernobog to gain alchemist and heroic in the full version of the game
Balancing Changes
Torment Doubling now can only trigger once per turn. This is to prevent some endless loops, but the trait was a candidate for getting a small nerf for some time now.
Source
Changelog.gg summarizes and formats this update. How we read updates.
