Full notes
Full Aether & Iron update
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What changed
- Gameplay
- Balance
The countdown is on. Aether & Iron launches globally in one week!!
This is it!! Our first game, Aether & Iron, releases globally March 30-31, 2026. Your exact launch time is shown in the graphic above.
The World We've Built:
Aether & Iron is a fully-voiced 1930s noir Narrative RPG set in a gravity-defying alt-history New York. Play as Gia, a smuggler caught in a conspiracy that threatens the impossible floating city.
🚗 Master turn-based vehicular combat on the Aetherways - outfit your car with weapons, armor, and modifications, then take on enemies in tactical battles.
🕵️♀️ Develop your skills by spending talent points in Brass, Hustle, and Smarts. Navigate encounters with dice-based skill checks where you can persuade, intimidate, or lie your way through the branching narrative.
🤝 Recruit companions who have their own agendas. Your relationships with them shape the story and determine final outcomes.
✍️ Featuring hundreds of hand-drawn Leyendecker-inspired characters and environments, plus an original jazz-noir score recorded by a live orchestra with Christopher Tin (Grammy winner, Civilization) and Alex Williamson.
To Our Community:
Thank you. To everyone who wishlisted, played the demo, joined our Discord, watched our dev diaries, left feedback - you've been part of this journey. Your support means the world to us!!
We'll see you in the skies next week!!
~ The Seismic Squirrel & Chaos Theory Games Teams
Source
Changelog.gg summarizes and formats this update. How we read updates.
