Full notes
Full Aegis Force: The Scorian War update
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Repeated intro
Greetings soldiers of Genua!
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Performance
Aegis Force: The Scorian War changes
Technical Updates
Our team has been heads down, hard at work putting the final touches on the expanded demo planned for release later this month. This demo will include the original Lendene prologue AND the Ruiners Pass section of Chapter 1! Changes made in July include:
New victory screen and team pose
Sprint is now fixed
Rebalanced character damage and health stats
Updated player/enemy/cursor grid colors
Cathedral interior is now fully built and explorable
Ruiners Pass polish, cutscenes, story elements
Updated the prologue story, cutscenes, UI
Created see-through window shader effect for obstructions
What's coming up this month?
Add voiced lines to expanded demo
Finalize expanded demo cutscenes, exploration, and combat
Testing the expanded demo and bug fixing
Art Corner
As always, our artists are creating tons of new assets, portraits, and characters that help make the world of Ianua immersive and full of life! Take a look at some of the new screenshots:
Steam post imageSteam post imageSteam post image
Social Space
We got some great feedback from our Discord group on the Ruiners Pass area and are going to share the expanded demo with the Discord community first so make sure you join now to get all the new updates first! Join the Discord!
NextUp Games published a Q&A from our team since we were voted one of the top games spotlighted in July - Read the Q&A here!
We're also gearing up for a big campaign with several YouTube creators to spotlight our new demo when it comes out, so stay tuned to our social media since we'll be sharing those videos and streams regularly ːsteamhappyː
What's Coming
Once the expanded demo comes out, we anticipate spending some extra time addressing any new bugs or feedback you all provide! We'll keep focusing on adapting to your suggestions while trying to make Aegis Force as fun to play as possible.
As always, thank you for engaging with us, playing our demos, and sharing your ideas! Until next month, FOR GENUA!
Source
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