❤️ Thanks to you, a new chapter begins! Last month, more than 250 amazing backers supported Adventurers Guild Inc. on Kickstarter.
In this update3
Full notes
Full Adventurers Guild Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions0 changes0 removals
Gameplay
UI and audio
added❤️ Thanks to you, a new chapter begins!(Backers: you might spot your name if you answered the survey!) With the campaign now complete, a new chapter begins, one focused on delivering on everything you made possible.
added📢 Help decide the languages for the game!Thanks to the backers, at least one more language will be added at launch alongside English and French. Your votes can help decide what it will be! 🗳️ Vote here: https://forms.gle/Ryha1XzXeHwTc8wt6 First results will be tallied on June 1st, but the poll will remain until I make the final decision.
added🛠️ Development Update: What's new since the Kickstarter?Since the campaign wrapped up, I have been laying the groundwork for the rest of development. Here’s what I’ve been up to: - Full code review (to clean and future-proof core systems, some refactoring should happen this month) - Balancing the game’s systems to prepare for the first fully playable in-game week - Prototyping and testing the recruitment phase and candidate selection UX - Production planning and documentation updates for smoother development - Reorganising the Discord (adding private backer channels and onboarding new members) - Preparing for commissions including music, translation and new custom art.
Adventurers Guild Inc. changes
added(Backers: you might spot your name if you answered the survey!) With the campaign now complete, a new chapter begins, one focused on delivering on everything you made possible.
addedThanks to the backers, at least one more language will be added at launch alongside English and French. Your votes can help decide what it will be! 🗳️ Vote here: https://forms.gle/Ryha1XzXeHwTc8wt6 First results will be tallied on June 1st, but the poll will remain until I make the final decision.
addedSince the campaign wrapped up, I have been laying the groundwork for the rest of development. Here’s what I’ve been up to: - Full code review (to clean and future-proof core systems, some refactoring should happen this month) - Balancing the game’s systems to prepare for the first fully playable in-game week - Prototyping and testing the recruitment phase and candidate selection UX - Production planning and documentation updates for smoother development - Reorganising the Discord (adding private backer channels and onboarding new members) - Preparing for commissions including music, translation and new custom art.
❤️ Thanks to you, a new chapter begins!
Last month, more than 250 amazing backers supported Adventurers Guild Inc. on Kickstarter. To celebrate, I’ve created a special visual tribute to thank each and every one of you, it’s now live everywhere (included below)!
(Backers: you might spot your name if you answered the survey!) With the campaign now complete, a new chapter begins, one focused on delivering on everything you made possible.
📢 Help decide the languages for the game!
Thanks to the backers, at least one more language will be added at launch alongside English and French. Your votes can help decide what it will be! 🗳️ Vote here: https://forms.gle/Ryha1XzXeHwTc8wt6 First results will be tallied on June 1st, but the poll will remain until I make the final decision.
🛠️ Development Update: What's new since the Kickstarter?
Since the campaign wrapped up, I have been laying the groundwork for the rest of development. Here’s what I’ve been up to: - Full code review (to clean and future-proof core systems, some refactoring should happen this month) - Balancing the game’s systems to prepare for the first fully playable in-game week - Prototyping and testing the recruitment phase and candidate selection UX - Production planning and documentation updates for smoother development - Reorganising the Discord (adding private backer channels and onboarding new members) - Preparing for commissions including music, translation and new custom art.
So not much to show visually but a neat "production pipeline" that should speed everything up in the weeks and months ahead. See you very soon for our next update!