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Steam News15 May 20261mo ago

Update 0.2.5615

This update expands ability customization with new perk options for older abilities, includes a targeted Lich balance change, and fixes several gameplay issues.

In this update9

Full notes

Full Adventurer's Gambit: Dungeons of Fortune update

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What changed

2 fixes4 additions13 changes2 removals
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
addedThis update expands ability customization with new perk options for older abilities, includes a targeted Lich balance change, and fixes several gameplay issues.
addedNew Ability PerksWe added full perk support to the following abilities:
changedGroup RestorationEmergency Priority - Low-health allies receive increased healing.
removedGroup RestorationFull-Power Restoration - Healing no longer splits between teammates; every valid ally receives the full heal.
changedGroup RestorationSacred Detonation - Healed or revived allies trigger area magic damage around themselves.
addedGroup RestorationResurrection Spark - Dead allies in range can now be revived with a portion of the base healing.

Adventurer's Gambit: Dungeons of Fortune changes

addedThis update expands ability customization with new perk options for older abilities, includes a targeted Lich balance change, and fixes several gameplay issues.
addedWe added full perk support to the following abilities:
changedEmergency Priority - Low-health allies receive increased healing.
removedFull-Power Restoration - Healing no longer splits between teammates; every valid ally receives the full heal.
changedSacred Detonation - Healed or revived allies trigger area magic damage around themselves.

This update expands ability customization with new perk options for older abilities, includes a targeted Lich balance change, and fixes several gameplay issues.

New Ability Perks

We added full perk support to the following abilities:

Group Restoration

  • Emergency Priority - Low-health allies receive increased healing.

  • Rebound Restoration - Healed or revived allies receive a second delayed heal based on the primary amount.

  • Full-Power Restoration - Healing no longer splits between teammates; every valid ally receives the full heal.

  • Sacred Detonation - Healed or revived allies trigger area magic damage around themselves.

  • Resurrection Spark - Dead allies in range can now be revived with a portion of the base healing.

Divine Shield

  • Shared Divinity - Divine Shield can also protect nearby allies for part of the caster's shield duration.

  • Atonement Reserve - Absorbed damage is converted into healing over time after the shield expires.

  • Divine Insight - Shielded targets gain bonus critical strike chance while protected.

Shadow Explosion

  • Silence Field - Enemies inside the zone are silenced and cannot cast abilities.

  • Mobile Explosion - The zone slowly follows the caster while active.

  • Chain Bloom - Enemies that die inside the zone can create a new explosion at their death location.

  • Life Drain Circle - The caster heals from damage dealt by the zone.

  • Solo Hunter - The zone deals increased tick damage when it traps exactly one enemy.

Frozen Eruption

  • Brittle Doom - Rooted enemies become more vulnerable to critical strikes.

  • Ice Bloom - Targets are hit by icy spikes when the root expires naturally.

  • Avalanche Core - Enemies in the inner area are stunned instead of rooted.

  • Cryo Echo - The effect repeats at the same location after a short delay with reduced root duration.

  • Cold Snap Execution - Rooted enemies spread the effect when they die.

  • Icebound Harvest - Killing rooted enemies refunds cooldown time to learned abilities.

  • Shock Arrival - Landing creates a damaging shockwave with knockback.

  • Rift Pull - Blink creates a short vacuum that pulls enemies inward.

  • Blink Heal - Restores a portion of missing health on arrival.

  • Chain Blink - Ending the teleport near an enemy immediately refreshes the cooldown.

  • Spatial Fracture - Enemies near the destination take increased damage for a short duration.

Glacial Bloom

  • Frozen Heart - Enemies that remain in the center too long become rooted.

  • Ice Prison - Enemies still inside the field when it expires are stunned.

  • Shatter Zone - Enemies that leave the field take a frost burst.

  • Cryo Sinkhole - The field pulls enemies toward its center.

  • Bloomwalker - The field slowly follows the caster while active.

Balance Changes

  • Increased Lich Shadow Burning Ground damage by 4x.

Fixes

  • Fixed Divine Shield so it now protects against [Charge Stun]

  • Danger sounds now respect obstacle checks, so players will no longer hear them through walls.

  • Fixed the Vampire Boss not spawning.

Source

Steam News / 15 May 2026

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