Full notes
Full Adventure Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Items:
Compass: points north at first. Upon using points to the nearest lootable chest
Gold treasure: found all around the world and immediately converted to money upon collection
Further persistence:
Gold treasure, chunks of items found in the overworld, and doors unlocked with keys are now depletable
Monster spawners and mineral veins have reactivation timers of 60 and 80 minutes respectively. Excluding some puzzle dependent spawners
Minor:
Unarmed punching
Drop rates lowered by 60-80%
Saving without quitting reimplemented and autosaving removed
Bug fixes:
Gem merchant properly accepts all gems again
Emerald Wand targeting errors
Source
Changelog.gg summarizes and formats this update. How we read updates.
