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Steam News21 June 20215y ago

Update 1.24 (Sound Effects)

Hey everyone, @iENDERi here! Just wanted to drop in with a quick peek at what I’ve been working on in Adventure Craft this week. Lately I’ve been deep in the underground cave system.

Full notes

Full Adventure Craft update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • UI and audio
addedLately I’ve been deep in the underground cave system . Like the rest of the game, a lot of the original artwork has been touched up, polished, and expanded so the caves should feel way more fun to explore in the next release. I know some of you probably liked the old look, but over the 10 years I’ve been doing pixel art my style has shifted a lot, and I think this new version really fits where the game is heading.
changedThis footage was captured from the iPad version of the game, which is being developed alongside the PC version. That’s why the resolution is lower and there’s no sound in this clip. For now, I just wanted to share a little progress update to keep you in the loop.

Adventure Craft changes

addedLately I’ve been deep in the underground cave system . Like the rest of the game, a lot of the original artwork has been touched up, polished, and expanded so the caves should feel way more fun to explore in the next release. I know some of you probably liked the old look, but over the 10 years I’ve been doing pixel art my style has shifted a lot, and I think this new version really fits where the game is heading.
changedThis footage was captured from the iPad version of the game, which is being developed alongside the PC version. That’s why the resolution is lower and there’s no sound in this clip. For now, I just wanted to share a little progress update to keep you in the loop.

@iENDERi here! Just wanted to drop in with a quick peek at what I’ve been working on in Adventure Craft this week.

Lately I’ve been deep in the underground cave system. Like the rest of the game, a lot of the original artwork has been touched up, polished, and expanded so the caves should feel way more fun to explore in the next release. I know some of you probably liked the old look, but over the 10 years I’ve been doing pixel art my style has shifted a lot, and I think this new version really fits where the game is heading.

This footage was captured from the iPad version of the game, which is being developed alongside the PC version. That’s why the resolution is lower and there’s no sound in this clip. For now, I just wanted to share a little progress update to keep you in the loop.

Thanks as always for following the journey—more to come soon!

@iENDERi

Source

Steam News / 21 June 2021

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