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Steam News13 January 20188y ago

Weapon modes, more enemy ships, crafting materials, blueprint unlocks, more.

First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps! Here's what's new in today's update: Added new firing modes to the following weapons: Blasters: Burst fire.

Full notes

Full Advanced Mechanized Spacecraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Balance
addedHere's what's new in today's update:Added new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo launchers: Cluster. EMP launchers Cluster. Railguns: Randomize mode. Saws: Reverse & Grind modes.
addedHere's what's new in today's update:Added size 3 thrusters.
addedHere's what's new in today's update:Missing ships added, updates to most enemy ships to include new firing modes.
changedHere's what's new in today's update:Unlock blueprints randomly via destruction (100% chance from boss fights).
changedHere's what's new in today's update:Made enemy placement throughout the world more randomized.
changedHere's what's new in today's update:Miscellaneous graphical improvements.

Advanced Mechanized Spacecraft changes

addedAdded new firing modes to the following weapons: Blasters: Burst fire. Machine guns: Spread. Missiles: Splinter. Lasers: Long range. Torpedo launchers: Cluster. EMP launchers Cluster. Railguns: Randomize mode. Saws: Reverse & Grind modes.
addedAdded size 3 thrusters.
addedMissing ships added, updates to most enemy ships to include new firing modes.
changedUnlock blueprints randomly via destruction (100% chance from boss fights).
changedMade enemy placement throughout the world more randomized.

First of all, thanks to everyone who's been playing and reporting bugs and giving feedback, it helps!

Here's what's new in today's update:

  • Added new firing modes to the following weapons:

    • Blasters: Burst fire.

    • Machine guns: Spread.

    • Missiles: Splinter.

    • Lasers: Long range.

    • Torpedo launchers: Cluster.

    • EMP launchers Cluster.

    • Railguns: Randomize mode.

    • Saws: Reverse & Grind modes.

  • Fire only (no detach) mode for Detaching launchers.

  • Added size 3 thrusters.

  • Missing ships added, updates to most enemy ships to include new firing modes.

  • Boss fights are now escapable in Rogue mode.

  • Unlock blueprints randomly via destruction (100% chance from boss fights).

  • Crafting materials now drop randomly via destruction instead of just via melting.

  • Melting is now only done via right-click in inventory & craft mode, to prevent accidents.

  • Made enemy placement throughout the world more randomized.

  • Now only pieces of your ship & things that were detached from your ship can pass through your shields (shields protect you from dangerous debris and makeshift detacher-launcher missiles now)

  • Miscellaneous graphical improvements.

  • New starting ship, to get you into the game faster.

Source

Steam News / 13 January 2018

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