Full notes
Full ADAPTR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Thanks to further community feedback and bug reports, I'm happy to present the randomly-numbered version 1.6 of ADAPTR.
Added some collisions for people who forgot it's a puzzle game and who went exploring instead
Fixed some holes in BD2
Fixed some holes in BD3
Fixed some holes in BD4
Improved Editor Grid in BD4
Added trigger support to pad
Fixed issue where main remapped controls caused the wheels the explode off.
Fixed an erroneous Fog box in BD7
Fixed world hole in Visitor Centre
Fixed an issue so the overlay language data wasn't being applied correctly in Italian.
Source
Changelog.gg summarizes and formats this update. How we read updates.
