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Steam News5 November 20187y ago

Patch notes!

We've had some limited feedback and a number of small level bugs, as well as some feature requests.

Full notes

Full ADAPTR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions4 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
addedAdded sub-renderer flags for editing vs simulating for slightly better performance
changedTweaked a number of audio sources for a better balance
removedDid a performance pass low-end machines, removing a bunch of physics objects and detail that was on there for 'show' - if you have an area that's not doing well, let me know!
changedReduced quality of HBAO and Motion Blur on lower detail settings to improve performance.
changedImproved feedback on Thrusters for usage, Fuel, etc.
changedImproved focus on UI elements hiding when not needed

We've had some limited feedback and a number of small level bugs, as well as some feature requests.

  • Added sub-renderer flags for editing vs simulating for slightly better performance

  • Tweaked a number of audio sources for a better balance

  • Clamped Camera height to +- 8m, as some cameras were escaping!

  • Did a performance pass low-end machines, removing a bunch of physics objects and detail that was on there for 'show' - if you have an area that's not doing well, let me know!

  • Reduced quality of HBAO and Motion Blur on lower detail settings to improve performance.

  • Improved feedback on Thrusters for usage, Fuel, etc.

  • Improved focus on UI elements hiding when not needed

  • Added Volume settings under the Settings menu

  • Added a basic tutorial that is displayed upon entering the Editor on Basic Diagnostics 1

  • Allowed skipping of intro camera on more keys and buttons

  • Added mostly-complete pad support. Should be finalised for Patch #2

  • Fixed a few collision issues with camera and players falling out of the world.

Source

Steam News / 5 November 2018

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