Full notes
Full Adam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Maps
- Gameplay
Improved combat by reducing the damage dealt by the first "Boss".
Updated the firing sound of AI enemies firing from a distance and improved their reactions.
Reduced the number of maps with the first 10 "Caves" to 5.
Improved menu designs.
Fixed unreadable text on the weapon selection screen.
Improved loading screens (switching from map to map) by shortening their duration.
Source
Changelog.gg summarizes and formats this update. How we read updates.
