Full notes
Full Ad Infernum update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- Performance
Ad Infernum changes
Version 1.2.0
With the bulk of the issues out of the way, I was able to spend some time on a few new features I've been wanting to add. Mostly relating to items and combinations. Check it out!
New Features
Added the P19-EX to the Rewards Shop (a fully automatic P19 with a new look and some other improvements)
Re-designed the textures and overall look of the P19 to bring it more in line with the other weapons
Added Minty Paste, Chalky Paste, and Meaty Paste (acquired by combining old food items with Acid)
Added Salted Blood Honey (similar to the other new foods, but more self-explanatory)
Fixes & Improvements
Fixed an issue that could cause items to sometimes respawn upon loading or dying
Improved loading performance in some scenarios
Fixed a rare issue that could cause key items to move to unintended locations
Fixed a rare issue that could cause breakable items to break on load
If you want to discuss the game, you can find us on Discord & Twitter
Source
Changelog.gg summarizes and formats this update. How we read updates.
