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Steam News8 August 20261mo ago

Aug 26 Update: Rebalanced Endgame Bosses, added new in-battle status fxnality

Huge thanks to Gamedawg for playing the game and giving me feedback! Check out his YouTube channel here and his games here. Update notes: Nemesis, Nibiru, and the RDC have been rebalanced.

Full notes

Full Ad Astra Infinita: The New Evolution update

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What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
changedNemesis, Nibiru, and the RDC have been rebalanced. (They were a bit excessive) The old versions might be back in an optional challenge mode or something...
addedYou can now press 's' while selecting an enemy or player character to target with a skill in order to view their status in battle. This shows you their current stats and any conditions affecting them, along with descriptions (this really should've been in the game from the beginning, but better late than never). You can still press 'g' or 'i' to open the full guide entry for enemies, which lists elemental affinities, skills and passive mutagene abilities.
changedA few minor tweaks. Savage Strike lost ~33% of its damage, for some reason it was stronger than pretty much any other Transcend...

Ad Astra Infinita: The New Evolution changes

changedNemesis, Nibiru, and the RDC have been rebalanced. (They were a bit excessive) The old versions might be back in an optional challenge mode or something...
addedYou can now press 's' while selecting an enemy or player character to target with a skill in order to view their status in battle. This shows you their current stats and any conditions affecting them, along with descriptions (this really should've been in the game from the beginning, but better late than never). You can still press 'g' or 'i' to open the full guide entry for enemies, which lists elemental affinities, skills and passive mutagene abilities.
changedA few minor tweaks. Savage Strike lost ~33% of its damage, for some reason it was stronger than pretty much any other Transcend...

Huge thanks to Gamedawg for playing the game and giving me feedback! Check out his YouTube channel here and his games here.

Update notes:

  • Nemesis, Nibiru, and the RDC have been rebalanced. (They were a bit excessive) The old versions might be back in an optional challenge mode or something...

  • You can now press 's' while selecting an enemy or player character to target with a skill in order to view their status in battle. This shows you their current stats and any conditions affecting them, along with descriptions (this really should've been in the game from the beginning, but better late than never). You can still press 'g' or 'i' to open the full guide entry for enemies, which lists elemental affinities, skills and passive mutagene abilities.

  • A few minor tweaks. Savage Strike lost ~33% of its damage, for some reason it was stronger than pretty much any other Transcend...

Source

Steam News / 8 August 2026

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