Full notes
Full Ad Astra Infinita: The New Evolution update
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What changed
- Gameplay
- Balance
- Maps
Ad Astra Infinita: The New Evolution changes
The game now has an encyclopedia which allows you to look up information on skills, mutagenes, enemies, and status effects!
To use the guide, you can either open it manually from the main menu, or press 'g' or 'i' while in any menu that allows you to select mutagenes or skills in order to open the guide entry for that particular object. While in battle, you can also press 'g' or 'i' when choosing an enemy to target with skills in order to open the guide entry for that enemy, if you've defeated the enemy before *or* targeted it with Comprehend Form.
I've also made a few balance changes, a couple new mutagenes here and there, and added a new plugin (thanks SomeRandomDev!) which adds nicer prompts in battle when you hit an enemy weakness or resistance (>150% or <50%) or score a critical hit, to make it clearer who has the weakness/resistance.
The sprites of party members following the MC on the map seemed to be causing lag, so I've removed them.
Thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
