Full notes
Full Acts of Blood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Acts of Blood changes
Thank you for playing our Demo, To be honest we're quite surprised by tremendous support that the community shows to Acts of Blood, we're really grateful for that.
Here some of small adjustment that we made for the Demo build
Add Indonesian VO
fix bug where enemy stop attacking in arena after 50 kills
fix always jump attack when pressing shift
fix level collision on some areas
improve punching sound FX
balancing enemy difficulty
fix enemy stop spawning at 100 kill in arena mode
fix factory purge achievement doesn't show up
fix enemy destroyed before blocking volume is opened
fix level nav mesh in ranged enemy area
fix weapon damaged when stomp attack
improve stomp attack animation speed
change finisher move trigger button
match the finisher UI button
add 4k option
add music, general volume option
add inverted mouse option
add mouse sensitivity option
add vsync option
improve counter to be more reactive
add counter input cooldown
add interact input cooldown
add gun control information
fix control finisher information
improve block and counter experience
Some more updates will be added in the future.
We hope that people enjoyed playing the Demo.
Source
Changelog.gg summarizes and formats this update. How we read updates.
