Full notes
Full ACTION SANDBOX update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Balance
- Fixes
- UI and audio
- Workshop
patch(v1.13)
CHANGED
only if the material is skin, it will transition into wounded state
movement stabilization according to movement speed change
jump stabilize
[weapon item] mass lightly (mass multiplier 0.1)
[look at component] stabilize
[who am i] walk multiplier -> walk force
ADDED
[particle component] collision option (activate condition)
[ontrol item] stick man, T2
[fun item] blue and white flag
[who am i] change or disable animation, disalbe flip, muscle multiplier
[object property] muscle force (you can create your own "muscle" weak or strong human)
FIXED
[set body parts] UI bug
[particle component] background sorting option
[workshop tag] fun / scene bug
DELETED
[light component] deactive color
[item] halloween painting
Source
Changelog.gg summarizes and formats this update. How we read updates.
