Full notes
Full ACTION SANDBOX update
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What changed
- Workshop
- Fixes
- Gameplay
- Performance
support: - [MOD phase 1] load, save, upload workshop (you can create MOD using Unity)
fixed: - [pin component] messy bug (some time) - direct save with don't drag - [grab component] bug not grabbing spawned objects - [velocity detector] bug self detect option
changed: - [copy body parts] gizmo is no longer selected (when paste)
added: - [logic gate] add xor/xnor/random rate - [MOD Samples] simple platformer, infinite background, softbody slime, VFX+shader staff
delete: - [text component] automatic text (if the detectors are on the same object)
Source
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