In this update2
Full notes
Full AColony update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
AColony changes
Hi everyone,
AColony has joined the Steam Winter Sale with a -30% discount today!
In addition I have also published a new version (v.0.4.095) with some smaller fixes.
Patch Notes:
pets can be buried now
dead colonists & pets can be kicked off graves now
added positive mood effect for burying pets
corpses will the thrown of training targets now if normal mode is selected
fixed that medicate prisoners took default and not prisoners settings
fixed that colonists of other players have also used host pc training dummies as target
removed mood impact on killer & cannibal from use own colonists as targets
started implementation of custom events (via community room event panel)
Plans for next Update
At the moment I'm working on the implementation of a custom event system for the community room which will include fests, parties, celebrations & other activities (So that the event panel gets finally its functionality). If all will run like expected, this update should be released before the new year!
I hope you all have an awesome day and some happy upcoming holidays, Cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
