Full notes
Full Acid Spy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes2 additions2 changes0 removals
- UI and audio
- Gameplay
- Balance
addedAdded easy and normal difficulties that can be accessed when starting a new game and through the options menu. Difficulty affects number of enemies, platforming sections and ai behavior such as awareness and reaction time.
changedImproved knife attack collision
changedChanged sonar scan to be cooldown based.
addedAdded Esc key mapping to credit screen.
Acid Spy changes
addedAdded easy and normal difficulties that can be accessed when starting a new game and through the options menu. Difficulty affects number of enemies, platforming sections and ai behavior such as awareness and reaction time.
changedImproved knife attack collision
changedChanged sonar scan to be cooldown based.
addedAdded Esc key mapping to credit screen.
Added easy and normal difficulties that can be accessed when starting a new game and through the options menu. Difficulty affects number of enemies, platforming sections and ai behavior such as awareness and reaction time.
Improved knife attack collision
Changed sonar scan to be cooldown based.
Added Esc key mapping to credit screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
