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Steam News18 February 20264mo ago

Update 1.4 - The Beast Escapes + New DLC

Hello, Survivors! Everybody likes to tell the story of Theseus and the Labyrinth. Update 1.4 starts a different tale: the monster is out, it’s angry, and it’s looking for a fight.

In this update10

Full notes

Full Achilles: Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Survivors!

What changed

0 fixes10 additions17 changes0 removals
  • UI and audio
  • Store
  • Balance
  • Gameplay
  • Events
addedAnd since you have been sending us a steady stream of feedback, we also added 2 most requested languages, rebalanced Rebirth a bit, and even added some fun stuff to the game. Let’s get started.
changeddynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"][DLC] New Survivor - Become the Beast of the LabyrinthIf you ever read the myth and thought “fine, but what about the Minotaur?” - we have something for you.
changeddynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"][DLC] New Survivor - Become the Beast of the LabyrinthMinotaur is a Warrior built to stay in the middle of the fight. His kit rewards you for standing your ground in the melee instead of running away.
changeddynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"][DLC] New Survivor - Become the Beast of the LabyrinthHis unique power, Heavy Stomp, allows him to slam the ground and crush nearby enemies with the full weight of his hooves.
changeddynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"][DLC] New Survivor - Become the Beast of the LabyrinthThanks to his talent, once you defeat 150 enemies using melee powers, a furious spectral echo is summoned , charging forward and trampling everything in its path.
changeddynamiclink href="https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/"][DLC] New Survivor - Become the Beast of the LabyrinthHis bonus stats: +450 Max Health, +25% Melee Damage, +20% Critical Damage make him even more formidable fighter .
Console versions will jump straight1.21.4Console versions will jump straight increased, buff

Achilles: Survivor changes

addedAnd since you have been sending us a steady stream of feedback, we also added 2 most requested languages, rebalanced Rebirth a bit, and even added some fun stuff to the game. Let’s get started.
changedIf you ever read the myth and thought “fine, but what about the Minotaur?” - we have something for you.
changedMinotaur is a Warrior built to stay in the middle of the fight. His kit rewards you for standing your ground in the melee instead of running away.
changedHis unique power, Heavy Stomp, allows him to slam the ground and crush nearby enemies with the full weight of his hooves.
changedThanks to his talent, once you defeat 150 enemies using melee powers, a furious spectral echo is summoned , charging forward and trampling everything in its path.

Everybody likes to tell the story of Theseus and the Labyrinth. Update 1.4 starts a different tale: the monster is out, it’s angry, and it’s looking for a fight.

And since you have been sending us a steady stream of feedback, we also added 2 most requested languages, rebalanced Rebirth a bit, and even added some fun stuff to the game. Let’s get started.

If you ever read the myth and thought “fine, but what about the Minotaur?” - we have something for you.

Minotaur is a Warrior built to stay in the middle of the fight. His kit rewards you for standing your ground in the melee instead of running away.

  • His unique power, Heavy Stomp, allows him to slam the ground and crush nearby enemies with the full weight of his hooves.

  • Thanks to his talent, once you defeat 150 enemies using melee powers, a furious spectral echo is summoned, charging forward and trampling everything in its path.

  • His bonus stats: +450 Max Health, +25% Melee Damage, +20% Critical Damage make him even more formidable fighter.

If you’re in the mood to try something different from your usual runs, the Minotaur is a fun excuse to do it. He’s our biggest Survivor yet - literally! - a towering wall of muscle and horns that changes the feel of melee play instantly. If that sounds fun to you, the DLC is now available on Steam:

https://store.steampowered.com/app/4315660/Achilles_Survivor__The_Beast_of_the_Labyrinth/

New stuff for everyone in 1.4

But of course, there is something for everyone in our new update:

🏛 New Structure: Daedalus’ Labyrinth

A high-HP structure (limited to 1 build at a time) that sends out an expanding pulse to damage nearby enemies, and heals you for 10% of the damage dealt (you don’t need to stand in its range to get healed).

If it gets destroyed, it returns to your build pool so you can roll it again later.

🪓 New Power: Minotaur Axe

A heavy, frontal axe combo that hits in a quick 3-swing sequence (left-to-right, right-to-left, then a finishing swing) in front of your Survivor, perfect for melee-first builds.

🛡️ New Pickup - Minotaur Armor

A new chest/shop item that gives you a temporary Armor boost when you need to survive the ugly part of the run.

New Transformation for Battering Ram: “You Shall Not Pass”

Unlock a new transformation that reflects incoming projectiles, making ranged waves far less annoying (and a lot more satisfying).

🗺️ New Languages

Two of the most requested languages are now fully supported:

  • Traditional Chinese

  • Turkish

Welcome to the battlefield, Survivors!

⚖️ Balance changes

  • Rebirth now feels better, faster with new improvements:

    • New Powers after Rebirth now appear earlier during the run.

    • After Rebirth you now gain a permanent +10% EXP bonus, helping you to level up quicker.

  • Hermes’ Sandals now also increase Dodge chance (on top of movement speed), allowing you to avoid enemy attacks.

  • Bosses gained partial resistance to Poison, as Poison was melting them too fast.

  • Structure damage scaling over time has been reduced - turret-style builds were scaling too hard in longer runs.

🛠️ Quality of Life

  • Improved damage feedback so hits are clearer and easier to read in the chaos.

  • Pandora’s Box event now has a short delay before champions spawn after you enter the circle, giving you a moment to reposition.

  • Rebirth achievement reward description now clearly mentions the extra Power slot reward.

  • Manual Aim support added for Paris’ Talent “Arrow in the Heel”.

💝 Some final notes

We hope you are doing well in 2026 - and as always, we are waiting for your feedback. A few notes before we go:

  1. Console versions will jump straight from 1.2 to 1.4 - we’re sorry for the delay, fortunately we are slowly preparing the new update for the release as we speak.

  2. We’re currently working hard on our third game, Brightfall - (if you are into open world survival craft games, we encourage you to check it out ☺️)… that being said, we have more planned for Achilles this year, so stay tuned! [dynamiclink href="https://store.steampowered.com/app/2850290/Brightfall/"]

  3. Toruń has been hit with one of those “why do we live here again” cold snaps lately, so if these patch notes smell faintly of hot cocoa - that’s on us.

  4. Happy Lunar New Year, everyone 🧧 From Toruń to wherever you’re reading this - stay warm, stay safe, and thank you for being here with us.

And for the people who read everything: you’ll see a mini update before Easter 🤫

Let us know how you are doing and what do you want us to tackle next!

With warm regards,

~Dark Point Games team

Source

Steam News / 18 February 2026

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