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Full Achilles: Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- UI and audio
- Balance
Achilles: Survivor changes
Survivors,
you keep sending us ideas, bug reports and “ what if we could… ” messages. Community Update 1.3 is our way of saying: we hear you. Here is what has changed, all based on your feedback.
PS: Keep reading - the last one is the most important ːzoteː
🗝 Rebirth, now improved
Rebirth was a powerful idea, but in practice it felt like you were giving up a lot for too little. Time to fix that.
If you choose Rebirth, a new event can now spawn on maps: Pandora’s Box. Open it and things get serious fast. Tough enemies will spill out and try to end your run on the spot.
Defeat them and you will receive three rounds of rewards:
each round lets you pick 1 out of 4 Improvements for your existing Powers
This is meant to help you really use those extra Power slots you unlocked with Rebirth by leveling up much faster.
🎯 Mouse controls and smarter aiming
This one was one of the most common requests on Steam and Discord.
You can now play using mouse controls if that is your preferred way to survive the hordes
Most Powers also gained an option to auto target the nearest enemy, which makes aiming smoother and more accessible, especially for new players
For controller users we also added a small but important tweak:
if auto aim is enabled, letting go of the analog stick now turns auto aim off, so you can instantly switch back from the manual precision when you need it
🇮🇹 New language: Italian
Welcome to the battlefield, Italian Survivors!
Update 1.3 adds full Italian support in menus, UI and gameplay. It was one of the most requested languages, so we are very happy to finally say: benvenuti.
🛡 Structures, crits and balance
A few balance changes aimed at keeping late game runs challenging, but fair:
Structures now gain HP over time and with difficulty Your defenses toughen up as the run goes on, so they are not instantly deleted in the late stages.
Critical Hit Chance now has a cap Crit chance can no longer reach 100%. High end builds should still feel powerful, but there should always be some risk.
🛠 Quality of life improvements
A lot of small changes that should make every run feel smoother:
Nezha’s Power now starts in the direction of the nearest enemy instead of straight ahead, which makes his opening moments much more reliable
Pythia’s Power has been strengthened so it feels more useful early on rather than “good later, if you manage to survive weak now”
Post run summary flow was cleaned up
first tap on Space shows the stat screen
second tap returns you to the main menu No more accidentally skipping your summary because you pressed Space too fast.
Rebirth button is now easier to see and understand, so you do not miss it when you are ready for a fresh start
Highlighting Hard difficulty now clearly explains that this mode is where you earn Divine Crystals, which was one of the most common questions
When you reach the maximum level for a class, the game now makes it clear, so you know you squeezed every drop of power out of that Survivor
🤝 You are in the game
One change that means a lot to us.
We have added a new section in the Credits that highlights the community’s contribution to Achilles: Survivor.
If you have a moment, open the Credits, scroll through, and remember: you are part of this story with us.
But wait…
🌒 Somewhere far, far away from Tartarus…
You survived a fight with Hades himself. Now try surviving the night on an island the Crown erased from its maps.
We’re excited to introduce our next game: BRIGHTFALL.
It’s an open world survival-craft roguelite for one up to 4 players, set on a XVII century plague born island off the English coast.
If you enjoy Achilles: Survivor for its mythological vibe and that "one more run" feeling, Brightfall takes that tension into a shared world you can explore with friends (or alone! both options are good!). You expand a fragile outpost, manage light as your most precious resource, and watch the island change as each failed expedition reshapes it.
If that sounds like your kind of trouble, check out the Steam page and add Brightfall to your wishlist here: [dynamiclink href="https://store.steampowered.com/app/2850290/Brightfall/"]
Making this game wouldn’t be possible without you. So thank you-
-and see you on the battlefield, Survivors.
~ Dark Point Games Team
Source
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