HomeGamesUpdatesPricingMethodology
Steam News25 November 20257mo ago

Abyss Veil 1.1

Hi! Little update I highly recommend doing asap if you're still playing or about to start it up for the first time!! ALSO VOTE THIS MESS FOR GAME OF THE YEAR. BECAUSE IT IS. RIGHT? YEAH!

Full notes

Full Abyss Veil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Performance
changedIn-game UI overlapping over the pause screen, if you'd open the pause menu while interacting with a character or a computer/keypad; game would essentially freeze the hell up in your face and you'd be forced to restart the entire thing. It shouldn't happen now lol.
addedAdded more swag to the earlier prologue levels. (examples below)
addedAdded a save room early on to teach people that they gotta use the computer to save
fixedFixed some bullsh** in the later levels where you could clip off the map or freeze for no reasons.
changedComplete pause/settings menu visual rework, because this shit is actually SO DAMN UGLY!!!
addedAdd more swag in the emptier levels.

Abyss Veil changes

changedIn-game UI overlapping over the pause screen, if you'd open the pause menu while interacting with a character or a computer/keypad; game would essentially freeze the hell up in your face and you'd be forced to restart the entire thing. It shouldn't happen now lol.
addedAdded more swag to the earlier prologue levels. (examples below)
addedAdded a save room early on to teach people that they gotta use the computer to save
fixedFixed some bullsh** in the later levels where you could clip off the map or freeze for no reasons.
changedComplete pause/settings menu visual rework, because this shit is actually SO DAMN UGLY!!!

Hi! Little update I highly recommend doing asap if you're still playing or about to start it up for the first time!! ALSO VOTE THIS MESS FOR GAME OF THE YEAR. BECAUSE IT IS. RIGHT? YEAH!

What the heck did I do this time bruh:

  • In-game UI overlapping over the pause screen, if you'd open the pause menu while interacting with a character or a computer/keypad; game would essentially freeze the hell up in your face and you'd be forced to restart the entire thing. It shouldn't happen now lol.

  • Added more swag to the earlier prologue levels. (examples below)

  • Added a save room early on to teach people that they gotta use the computer to save

  • Balanced the mech sections a tiny bit because I felt like they were still a little unfair early on.

  • Fixed some bullsh** in the later levels where you could clip off the map or freeze for no reasons.

Now what's next (I suck at promises but uh.. lolz)

  • Complete pause/settings menu visual rework, because this shit is actually SO DAMN UGLY!!!

  • Add more swag in the emptier levels.

  • Fix the particles stacking if the camera's not facing them, because it kills your FPS.

  • Figure out some messed up bugs I have no clue how to fix yet.

  • Enemies throwing grenades and stuff would be hilarious.

  • Maybe some extra animations for the enemies (death n stuff) and sounds, but I'll be working a real job soon so.. MAYBE.

  • Uhh I forgot that one. My bad.

  • Fix the levels with missing sounds If I remember them all (I didn't take notes, I'm chopped)

  • Start conceptualizing gameplay gimmicks for Chapter 2. (I'll see how ambitious it'll get.. Maybe I'll get real, sit down, make some decent levels with what I have and be content with it.

  • Steam post imageSteam post imageSteam post image

Source

Steam News / 25 November 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.