In this update1
Full notes
Full Abyss Born update
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What changed
- Gameplay
- UI and audio
- Balance
- Maps
Abyss Born changes
This update brings a wide range of improvements, new items, balance changes, and quality‑of‑life upgrades based on your feedback. We’ve expanded progression rewards, added new equipment, improved world navigation, and fixed several UI issues to make the overall experience smoother and more enjoyable.
🛠️ Gameplay
Increased XP for blacksmith quests from 50 → 300
Increased XP for alchemist quests from 50 → 400
Increased XP for dwarf quests from 50 → 500
Increased XP for fisherman quests from 50 → 150
Added ability to collect all chest items with the T button
Added a chest that can be opened with the Skeleton Boss key found in the cave
Added 10 new weapons
Added 2 full armor sets (10 pieces total)
Added Wolf and Silver set drops to common, rare, and epic chests
Adjusted Abryssal boss speed on the Void map
🌍 World & Exploration
Added dungeon marker visible on the map near spawn
New gate added to town - walking from the player start to the city no longer requires circling the entire village; the route is now shorter and more intuitive
Added fog limiting long‑distance visibility
Added a roaming NPC offering unique items
🎒 Items & Crafting
Merchant now sells new items (Blacksmith Tools, Wolf Armor Set)
Added new loot items in chests containing weapon and armor recipes
Changed loot chest models (common, rare, epic, boss) - each now has a unique appearance
🔊 Audio
Weather effects made louder - previously inaudible even at full volume
🖥️ UI & UX
Improved interface text readability
Fixed a bug causing right‑side inventory slots to be cut off
Fixed font displaying coin count - previously showed incorrect symbols above 1000 coins
New weapons:
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Source
Changelog.gg summarizes and formats this update. How we read updates.
