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Steam News7 June 202625d ago

🛠️ Patch Notes June 07, 2026

⚔️ Balance Increased EXP from Mage quests: 50 → 200 • Increased EXP from Vael quests: 50 → 150 • Removed EXP loss on death 🧭 Quests & NPCs Added a Mage location marker for every stage of his questline • Added a city en

Full notes

Full Abyss Born update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions0 changes1 removal
  • Balance
  • Maps
  • UI and audio
  • Gameplay
removed⚔️ BalanceIncreased EXP from Mage quests: 50 → 200 • Increased EXP from Vael quests: 50 → 150 • Removed EXP loss on death
added🧭 Quests & NPCsAdded a Mage location marker for every stage of his questline • Added a city entry notification explaining that some NPCs require main story progression before they can speak with the player • Fixed an issue where two Goblin Bosses could spawn during the Mage quest when loading an old save
added🌍 WorldAdded an extra exit at the end of the Library dungeon • Added an extra exit at the end of the Void dungeon • Added more Iron Ore spawns near the starting area • Added more Red Rose spawns near the starting area • General map improvements
fixed🧰 UI & Quality of LifeFixed an issue preventing two UI windows from being closed at the same time • The quick-access bar now updates the slot icon to show which item is currently held • Added a warning when loading a save that the map may differ from the version used when saving • Loot bags no longer roll around the map and now stay exactly where the enemy died
added🪵 BuildingAdded Wooden Pillars, allowing players to build larger structures
EXP from Mage quests:50200EXP from Mage quests: increased, buffEXP from Mage quests: 50 → 200 • Increased EXP from Vael quests:50150EXP from Mage quests: 50 → 200 • Increased EXP from Vael quests: increased, buff

⚔️ Balance

  • Increased EXP from Mage quests50 → 200 • Increased EXP from Vael quests: 50 → 150 • Removed EXP loss on death

🧭 Quests & NPCs

  • Added a Mage location marker for every stage of his questline • Added a city entry notification explaining that some NPCs require main story progression before they can speak with the player • Fixed an issue where two Goblin Bosses could spawn during the Mage quest when loading an old save

🌍 World

  • Added an extra exit at the end of the Library dungeon • Added an extra exit at the end of the Void dungeon • Added more Iron Ore spawns near the starting area • Added more Red Rose spawns near the starting area • General map improvements

🧰 UI & Quality of Life

  • Fixed an issue preventing two UI windows from being closed at the same time • The quick-access bar now updates the slot icon to show which item is currently held • Added a warning when loading a save that the map may differ from the version used when saving • Loot bags no longer roll around the map and now stay exactly where the enemy died

🪵 Building

  • Added Wooden Pillars, allowing players to build larger structures

Source

Steam News / 7 June 2026

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