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Steam News23 September 20232y ago

Abyss September Playtest

October 2023 Unreal 5.2 Upcoming Testing Farewell to 5.1! We want to thank everyone who participated in our closed testing sessions over the past few weekends.

In this update2

Full notes

Full Abyss update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
changedFarewell to 5.1!While some testers felt the visuals needed polish and there was poor FPS, we were encouraged that there were minimal latency issues. Our priority has always been on core gameplay first before aesthetics. Visuals and optimization will continue improving over time.
changedFarewell to 5.1!Performance Optimizations
fixedFarewell to 5.1!Upgraded to Unreal Engine 5.2 and resolved FPS drops Improved particle effect efficiency Disabled unnecessary graphical features like motion blur
addedFarewell to 5.1!New Features
addedFarewell to 5.1!Swimming and underwater gameplay Revised mana and health UI Building Choppable trees, minable ore Item spawners in new player zone so players can try all weapons Auto attack improvements and changes Explosion potions Mobs Portals to landmark locations
addedFarewell to 5.1!More foliage, flora and fauna throughout the world New combat and PvE focused areas Continued work on crafting, farming, gathering and housing systems

Abyss changes

changedWhile some testers felt the visuals needed polish and there was poor FPS, we were encouraged that there were minimal latency issues. Our priority has always been on core gameplay first before aesthetics. Visuals and optimization will continue improving over time.
changedPerformance Optimizations
fixedUpgraded to Unreal Engine 5.2 and resolved FPS drops Improved particle effect efficiency Disabled unnecessary graphical features like motion blur
addedNew Features
addedSwimming and underwater gameplay Revised mana and health UI Building Choppable trees, minable ore Item spawners in new player zone so players can try all weapons Auto attack improvements and changes Explosion potions Mobs Portals to landmark locations

October 2023 Unreal 5.2 Upcoming Testing

Farewell to 5.1!

We want to thank everyone who participated in our closed testing sessions over the past few weekends. The feedback was invaluable and helped us identify areas for improvement as we prepare for our next round of testing.

While some testers felt the visuals needed polish and there was poor FPS, we were encouraged that there were minimal latency issues. Our priority has always been on core gameplay first before aesthetics. Visuals and optimization will continue improving over time.

Here's a look at what we're focusing on for the October builds:

Performance Optimizations

Upgraded to Unreal Engine 5.2 and resolved FPS drops Improved particle effect efficiency Disabled unnecessary graphical features like motion blur

New Features

Swimming and underwater gameplay Revised mana and health UI Building Choppable trees, minable ore Item spawners in new player zone so players can try all weapons Auto attack improvements and changes Explosion potions Mobs Portals to landmark locations

Content Additions

More foliage, flora and fauna throughout the world New combat and PvE focused areas Continued work on crafting, farming, gathering and housing systems

Our goal remains to have a closed testing build up on Steam as soon as we feel it's in a polished state. We can't wait for more of you to experience the hard work that's gone into Abyss Online over the past year.

As always, we welcome your constructive feedback which helps us iterate quickly. Please join our Discord where you can connect directly with our development team.

Source

Steam News / 23 September 2023

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