In this update2
Full notes
Full About Fishing update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey, It's here. Playtest 2.0 is out right now and I'd love for you to try it - even if you already played the first one. (Actually, especially if you already played the first one.)
What changed
- Store
- Gameplay
- Balance
About Fishing changes
And if that didn't convince you, I'm sure this trailer will.
Here's what's in Playtest 2.0
The biggest change is the one I teased in the last dev blog - casting. It's physics-based now. I rebuilt it from the ground up, and I genuinely think it changes how the whole thing feels. You're going to notice it immediately.
view You'll start in the same spot as before (the tutorial). I want to know if it lands better this time. Your feedback is very much appreciated. And then there's the area near the church. That wasn't in the first playtest. There's also more of the story in there now.
But since everyone loves bullet points, here's a bullet list of what's new:
Physics-based line casting
New areas to fish
Moving objects underwater
The shop
More story
Mausoleum puzzle
When you play, fill out the form. The feedback from the first playtest genuinely shaped what you're about to play. This round will do the same.
Community Spotlight
Some of you have been cooking in the Discord and I have to share it. These are the rules.
Embrace live catches
Steam post imageWhatever the reason was. I love it.
Share videos 💪
If you're not there yet, I have a solution: Join the Discord!
And lastly -
Wishlist the game, tell a friend if you feel like it. But only if this is your kind of thing. It helps with the algorithm, so I have a chance to reach more people like you.
Xoxo (stay hooked) ~ Kevin (The Water Museum) Steam post image
Source
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