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Steam News30 March 20263mo ago

Ghost Backstory, Smudge, Fahrenheit & Overall Improvements | 0.11.0.0

Added Added ghost backstory. At the start of each map, you now get brief information about the ghost haunting the location. A setting for reading temperatures in fahrenheit.

Full notes

Full Abnormality update

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What changed

5 fixes6 additions6 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedAdded
addedAdded ghost backstory. At the start of each map, you now get brief information about the ghost haunting the location.
removedRemoved the ghost speed increase based on difficulty. Ghosts now always have a set speed tied to their behavior in the ghost wiki, which helps with identification.
addedReworked smudge sticks. They now have different uses, both prolonging the time before a hunt and stunning the ghost during one.
changedMade receiving evidence faster on easier difficulties.
changedDrastically reduced the amount of times the ghost will open and close doors.

Abnormality changes

addedAdded
addedAdded ghost backstory. At the start of each map, you now get brief information about the ghost haunting the location.
removedRemoved the ghost speed increase based on difficulty. Ghosts now always have a set speed tied to their behavior in the ghost wiki, which helps with identification.
addedReworked smudge sticks. They now have different uses, both prolonging the time before a hunt and stunning the ghost during one.
changedMade receiving evidence faster on easier difficulties.

Added

  • Added ghost backstory. At the start of each map, you now get brief information about the ghost haunting the location.

  • A setting for reading temperatures in fahrenheit.

Ghost Speed/Difficulty Rework

  • Polished ghost speed overall.

  • Removed the ghost speed increase based on difficulty. Ghosts now always have a set speed tied to their behavior in the ghost wiki, which helps with identification.

  • Ghosts are faster than they were on lower difficulties, but smudge sticks protect you, and ghosts are still generally much less aggressive and easier to outplay.

  • Rewrote all ghost behavior descriptions to be less wordy and more informative.

Balancing

  • Reworked smudge sticks. They now have different uses, both prolonging the time before a hunt and stunning the ghost during one.

  • Made receiving evidence faster on easier difficulties.

  • Drastically reduced the amount of times the ghost will open and close doors.

Improvements

  • Made the smudge stick visibly burn when used.

  • Made the crucifix visibly burn when used.

  • You no longer need to select the starter kit. The starter items needed for the investigation are now added automatically.

  • Added more sounds to the ghosts.

  • Changed the hand-holding animation for the EMF.

  • Whenever someone gets killed, instead of disappearing from the anxiety screen, their name will now remain and be marked as "DEAD".

  • The ghost can now crawl on the ground while hunting, making it harder to loop.

  • Whenever no one is inside the house anymore, either because they escaped just in time or because their friends were killed, the hunt will now automatically end.

  • Removed the film grain/noise effect the night vision had.

Misc

  • Renamed Overkill to Professional.

Bug Fixes

  • Fixed a bug where right-clicking anywhere in the laptop could open the ghost wiki without clicking a ghost name.

  • Fixed a bug where the sound of the crucifix burning could continue after it had been used.

  • Fixed a bug where the night vision grain could remain on screen.

  • Fixed a bug where opening the tablet while using night vision could mess up your vision.

  • Fixed a bug where you had to click on the letters of the search box to type a name in.

Note

  • I am working on the open mic setting and fixing the previous issues realted to it, I'm hoping to have it in the next update.

Source

Steam News / 30 March 2026

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