Full notes
Full Abnormality update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Added
New graphics
Completely revamped fog
Revamped the game’s color grading
Removed the washed-out look the game had
Created a clearer difference between day and night
Improved the game’s overall visual consistency
New anti-aliasing setting: TSR. Creates incredible visuals, but is very demanding on performance
New setting: FPS Limiter. You can now cap how high your FPS can go
New accessibility setting: Colorblind Modes
A completely new lobby
New game modifier available on any difficulty: No Evidence. You must rely purely on ghost traits
Lobby filter, you can now search for lobbies in the browser
Improvements
Reworked night vision
The flashlight is now much stronger than before
You can now see which item you are holding while running
Improved crouching responsiveness
Adjusted some interiors to feel less cluttered
Added more ghost-hunting sounds
Made footsteps from the ghost more clear.
Balancing
Increased player crouch speed by 25 cm/s
Increased player run speed by 15 cm/s
Bug Fixes
Fixed a bug where the Start button could disappear and prevent you from loading into a match when using the random map option
Fixed a bug where the ghost could get stuck on Carnival
Several minor issues fixed
Source
Changelog.gg summarizes and formats this update. How we read updates.
