Full notes
Full Abducted: The Night Hunters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
- Gameplay
Abducted: The Night Hunters changes
Patch Notes:
Fixed an issue where players could pick up items inside furniture without opening it first.
Resolved a bug that caused the alien dizziness effect to remain on screen after dying and starting a new run.
Added more spawn placements for several items to improve gameplay balance.
Introduced a 1-minute timer before enemy spawning begins, allowing players time to prepare.
Added missing collision detection on several doors in the warehouse.
Fixed an issue with the player's idle animation that caused excessive camera shake.
Fixed the animation for when a player is holding a gas can.
Sanity Pills have been renamed to Refreshment Pills. Taking these pills now also recovers some of your sleepiness in addition to sanity.
Source
Changelog.gg summarizes and formats this update. How we read updates.
