Parallax Layers - the mountains, trees and celestial bodies that can be seen in the distance - can now be customised to a much greater degree in the editor.
Full notes
Full Abacus update
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What changed
0 fixes2 additions0 changes0 removals
Gameplay
addedParallax Layers - the mountains, trees and celestial bodies that can be seen in the distance - can now be customised to a much greater degree in the editor.
addedAny number of parallax layers can be added, and various properties can be configured, including their distance, offset and scroll speed. In addition, all of the existing story mode and multiplayer levels have been revisited to fine-tune their parallax layers, resulting in a much more visually pleasing experience.
Abacus changes
addedParallax Layers - the mountains, trees and celestial bodies that can be seen in the distance - can now be customised to a much greater degree in the editor.
addedAny number of parallax layers can be added, and various properties can be configured, including their distance, offset and scroll speed. In addition, all of the existing story mode and multiplayer levels have been revisited to fine-tune their parallax layers, resulting in a much more visually pleasing experience.
Parallax Layers - the mountains, trees and celestial bodies that can be seen in the distance - can now be customised to a much greater degree in the editor.
Any number of parallax layers can be added, and various properties can be configured, including their distance, offset and scroll speed. In addition, all of the existing story mode and multiplayer levels have been revisited to fine-tune their parallax layers, resulting in a much more visually pleasing experience.