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Steam News5 July 20215y ago

Abacus is now officially RELEASED!

Well, it's been a long road. Ten years in development; one year of Early Access. Now, it's finally over. If you've been following the Early Access releases and you're wondering what's changed in this release...

Full notes

Full Abacus update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes11 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Balance
  • Performance
  • Fixes
changedIf you've been following the Early Access releases and you're wondering what's changed in this release... it's a big one!
addedAdded difficulty levels to Story Mode
addedAdded Signs
addedAdded new music tracks for Cave world
addedAdded new music tracks for Castle world
addedAdded new music tracks for Final Boss

Abacus changes

changedIf you've been following the Early Access releases and you're wondering what's changed in this release... it's a big one!
addedAdded difficulty levels to Story Mode
addedAdded Signs
addedAdded new music tracks for Cave world
addedAdded new music tracks for Castle world

Well, it's been a long road.

Ten years in development; one year of Early Access. Now, it's finally over.

If you've been following the Early Access releases and you're wondering what's changed in this release... it's a big one!

  • Added difficulty levels to Story Mode

  • Added Signs

  • Added new music tracks for Cave world

  • Added new music tracks for Castle world

  • Added new music tracks for Final Boss

  • Added new music track for the Virtumart

  • Added new Castle graphics

  • Added compass arrows to Flags in CTF

  • Added visual indicator for Heat effect

  • Added tooltips in the editor

  • Added new items to the Shop

  • Improved Raven / Vulture AI

  • Minor tweaks to several levels

  • Minor graphical improvements

  • Tweaked Shop costs

  • Increased Knight aiming speed

  • Reduced Ice Mage health

  • Fixed crash in editor when trying to edit an invalid entity

  • Fixed Final Boss dropping a Star when they've all been collected

  • Fixed Dragon killing itself by flying out of bounds

  • Fixed Worm sometimes failing to emerge

  • Fixed Knights not blocking projectiles

  • Fixed Double Jump icon missing from the Shop

I would like to say a huge thank you to everyone who has supported me during this time - our playtesting sessions have been enormous fun and absolutely invaluable. I am really pleased with how the game has turned out. It's lightyears away from how it looked even just one year ago.

I really hope you enjoy it!

If you have any comments, questions or suggestions, please drop them in the Steam forum and I will endeavour to respond as soon as possible.

Source

Steam News / 5 July 2021

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