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Steam News20 May 20242y ago

v8401(finaL) demo update

Runner shmup stuff: more music track because i like music nerfed 1-3 1-4 1-8 in general to make the game more forgiving and less frustrating to the player,1-13 got big nerfed summary: gun mechanic cool but its not reall

In this update1

Full notes

Full A2C:Ayry seems to be playtesting a 2D runner shooter from Cci update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions3 changes1 removal
  • Balance
  • Maps
  • UI and audio
  • Gameplay
changedRunner shmup stuff:increased the vertical recoil/knockback of the GUN a little to give more control to the player
removedRunner shmup stuff:reduced the time to restart the stage after dying because waiting sucks i probably may also want an option that just remove waiting at all
changedRunner shmup stuff:All enemies that does contact damage has their damage reduced by 50%
addedRunner shmup stuff:water reflection and rain added in some stages because it makes the game looks gooder
fixedRunner shmup stuff:Fixed some bug in stage 15 where the squares spawn too fast
changedRelease date?No idea. There is a 10% chance that the game releases before august 11,2024 though because that's the date my wow sounds subscription expires(i forgot to discontinue it). I will also open the entire game for public playtest before release because why not.

A2C:Ayry seems to be playtesting a 2D runner shooter from Cci changes

changedincreased the vertical recoil/knockback of the GUN a little to give more control to the player
removedreduced the time to restart the stage after dying because waiting sucks i probably may also want an option that just remove waiting at all
changedAll enemies that does contact damage has their damage reduced by 50%
addedwater reflection and rain added in some stages because it makes the game looks gooder
fixedFixed some bug in stage 15 where the squares spawn too fast

Runner shmup stuff:

  • more music track because i like music

  • nerfed 1-3 1-4 1-8 in general to make the game more forgiving and less frustrating to the player,1-13 got big nerfed summary: gun mechanic cool but its not really a good idea to push it too hard where it becomes a precision platformer(or even get close to that in the first place) the mechanic isnt that precise

  • increased the vertical recoil/knockback of the GUN a little to give more control to the player

  • reduced the time to restart the stage after dying because waiting sucks i probably may also want an option that just remove waiting at all

  • All enemies that does contact damage has their damage reduced by 50%

  • MP bar now only appears when recharging/in slow mo

  • water reflection and rain added in some stages because it makes the game looks gooder

  • Fixed some bug in stage 15 where the squares spawn too fast

Visual novel stuff:

I finished writing everything, hurray

To do for the final demo version:

Nothing, just gonna throw the game to flash sites everywhere now https://trello.com/b/gnrispmf/tm01

Also heres the funny devlog where i shove in random spam and pretend its a devlog. https://vf-traveller.itch.io/a2cayry-seems-to-be-playtesting-a-2d-runner-shooter-from-cciprologue-demo/devlog/734390/v8401-devlog

Release date?

No idea. There is a 10% chance that the game releases before august 11,2024 though because that's the date my wow sounds subscription expires(i forgot to discontinue it). I will also open the entire game for public playtest before release because why not.

Also I forgot to delay the game so the release date thingy got locked in and I dont want to trouble steam support so its gonna stay coming soon forever.

In theory its just designing new levels and writing dialogues how long can it take ahaha

wdym there will definitely be something unexpected that comes up and takes extra time

Also remind me to figure out someway to revive rickroll™.

Source

Steam News / 20 May 2024

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