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Steam News10 April 20242y ago

REMASTER DEMO VERSION 2 | UPDATE 1.4.7

If you enjoy the game, consider leaving a review! It helps a lot! Story Remaster The Story Remaster version 2 brings tons of improvements based on player feedback.

Full notes

Full A-Star Theft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions22 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Server
changedStory RemasterThe Story Remaster version 2 brings tons of improvements based on player feedback. Thank you for answering the survey after completing the demo, it truly does help!
addedStory RemasterThe new demo has player choice at its core, and now allows the rescue segment to be completed with both stealth and action strategies. Both the rescue and arrest segments now encourage player exploration and allows weapons to be used from the very start, if you so choose to do so. Some of the dialog has also been looked at, to better emphasize a consistent tone. Thus, a lot of the more silly dialog has been dialed down and replaced with more appropriate dialog. Logan's narrations has also been tweaked in some places to feel less edgy. I am still looking for feedback on this, so feel free to answer the survey after completing the demo.
changedStory RemasterImproved dialog in the Story Remaster
addedStory RemasterAdded ability to punch civilians in the Story Remaster (experimental)
changedStory RemasterGreatly improved the Arrest segment of the Story Remaster
fixedStory RemasterFixed a few bugs in the Story Remaster

A-Star Theft changes

changedThe Story Remaster version 2 brings tons of improvements based on player feedback. Thank you for answering the survey after completing the demo, it truly does help!
addedThe new demo has player choice at its core, and now allows the rescue segment to be completed with both stealth and action strategies. Both the rescue and arrest segments now encourage player exploration and allows weapons to be used from the very start, if you so choose to do so. Some of the dialog has also been looked at, to better emphasize a consistent tone. Thus, a lot of the more silly dialog has been dialed down and replaced with more appropriate dialog. Logan's narrations has also been tweaked in some places to feel less edgy. I am still looking for feedback on this, so feel free to answer the survey after completing the demo.
changedImproved dialog in the Story Remaster
addedAdded ability to punch civilians in the Story Remaster (experimental)
changedGreatly improved the Arrest segment of the Story Remaster

If you enjoy the game, consider leaving a review! It helps a lot!

Story Remaster

The Story Remaster version 2 brings tons of improvements based on player feedback. Thank you for answering the survey after completing the demo, it truly does help!

The new demo has player choice at its core, and now allows the rescue segment to be completed with both stealth and action strategies. Both the rescue and arrest segments now encourage player exploration and allows weapons to be used from the very start, if you so choose to do so. Some of the dialog has also been looked at, to better emphasize a consistent tone. Thus, a lot of the more silly dialog has been dialed down and replaced with more appropriate dialog. Logan's narrations has also been tweaked in some places to feel less edgy. I am still looking for feedback on this, so feel free to answer the survey after completing the demo.

Remaster Demo changelog:

  • Redesigned several parts of the Remaster Demo to support both stealth and action strategies

  • Improved dialog in the Story Remaster

  • Added ability to punch civilians in the Story Remaster (experimental)

  • Greatly improved the Arrest segment of the Story Remaster

  • Fixed a few bugs in the Story Remaster

Update 1.4.7

Along with the Remaster Demo improvements, this update also includes many improvements for overall gameplay. Combat game feel has been improved with better visual effects, and a long-standing bug fixed that prevented headshots from registring if hitting an enemy's shoulder first. This meant that headshots were impossible when flanking an enemy. I have also made some difficulty tweaks for larger shootouts.

I hope you enjoy the new update!

Changelog:

  • Added a new Hacking Minigame to replace to previous one

  • Added recoil indicator on cursor

  • Added knockback for destroyed fire extinguishers

  • Made all sprite assets destructible (experimental)

  • Changed how Low Health Invincibility works - you now must fully heal before regenerating this protection

  • Increased impact of bloodstains and added more blood effects

  • Increased knockback from bullets and melee damage for both player and enemies

  • Improved companion AI for both stealth and action gameplay

  • Improved hitbox size on enemies

  • Improved screen effect for shooting and damaging enemies

  • Improved civilian interaction interface

  • Improved sound when tying civilians

  • Tweaked gunplay camera shake to feel heavier

  • Tweaked enemy AI to be slightly more aggressive

  • Tweaked police drones to dodge bullets slightly slower

  • Tweaked recoil for all weapons

  • Tweaked shooting audio

  • Reduced the size of crew revival texts

  • Reduced natural health regeneration to encourage taking hostages

  • Reduced sniper enemy damage

  • Reduced the size of the intimidation symbol

  • Fixed strange camera shake effect when in slow-motion

  • Fixed headshots not registering if bullet hits an enemy’s shoulder first

  • Fixed an issue where players would sometimes shoot twice after switching weapons

  • Reduced frequency of enemies sometimes walking through walls

  • Miscellaneous improvements

For questions or feedback, you can join the A-Star Theft discord server, or mail me at: contact@kehlercreations.com

Source

Steam News / 10 April 2024

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