Full notes
Full A-Star Theft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- UI and audio
- Balance
- Fixes
- Performance
A-Star Theft changes
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Update 1.4.10
This update presents an upgraded melee combat design for snappier and more visceral close-quarters takedowns. Logan is now equipped with a katana! Why? Because it's awesome, of course.
Store prices have been decreased to encourage more experimentation with different builds and play styles. Some graphical elements have been tweaked, along with minor AI improvements.
Please leave feedback in the comments when you have tried the new melee combat system. I hope you enjoy the new update!
Changelog:
Added new animations and sound effects for melee combat
Reduced store prices to encourage experimentation
Slightly improved AI behavior in combat with many enemies
Changed sun bloom to not be visible during the player’s death animation
Changed large electronic door graphics to better communicate its function
Reduced stamina cost for door kicking
Reduced screen blur during low health
Fixed enemies sometimes shooting with their weapons holstered
Fixed “Lootbag Full“ text sometimes appearing in a black color
Fixed Remaster Demo stealth music sometimes not playing
Fixed a rare bug where a player’s bullet hitting an explosive barrel after the player had died would crash the game
Fixed cameras immediately triggering when spotting a dead body.
Potentially fixed cameras sometimes triggering immediately after they start detecting the player
Miscellaneous improvements
For questions or feedback, you can join the A-Star Theft discord server, or mail me at: contact@kehlercreations.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
